mirror of
https://github.com/opensim/opensim.git
synced 2026-05-19 14:35:44 +08:00
This was needed if we want to update to the latest MySQL connector dll. It automatically converts CHAR(36) to Guids, so getting them as strings no longer works. By using DBGuid.FromDB(), we unlink from any particular storage format of GUIDs, could even make them BINARY(16) if we like. Actually not all MySql units are touched, but the remaining ones don't seem to be affected (they don't read GUIDs from DB)
1794 lines
89 KiB
C#
1794 lines
89 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Data;
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using System.Drawing;
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using System.IO;
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using System.Reflection;
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using System.Threading;
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using log4net;
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using MySql.Data.MySqlClient;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Data;
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namespace OpenSim.Data.MySQL
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{
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/// <summary>
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/// A MySQL Interface for the Region Server
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/// </summary>
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public class MySQLDataStore : IRegionDataStore
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private string m_connectionString;
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private object m_dbLock = new object();
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public void Initialise(string connectionString)
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{
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m_connectionString = connectionString;
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using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
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{
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dbcon.Open();
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// Apply new Migrations
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//
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Assembly assem = GetType().Assembly;
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Migration m = new Migration(dbcon, assem, "RegionStore");
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m.Update();
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// Clean dropped attachments
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//
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try
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{
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using (MySqlCommand cmd = dbcon.CreateCommand())
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{
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cmd.CommandText = "delete from prims, primshapes using prims " +
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"left join primshapes on prims.uuid = primshapes.uuid " +
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"where PCode = 9 and State <> 0";
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ExecuteNonQuery(cmd);
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}
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}
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catch (MySqlException ex)
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{
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m_log.Error("[REGION DB]: Error cleaning up dropped attachments: " + ex.Message);
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}
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}
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}
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private IDataReader ExecuteReader(MySqlCommand c)
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{
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IDataReader r = null;
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try
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{
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r = c.ExecuteReader();
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}
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catch (Exception e)
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{
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m_log.Error("[REGION DB]: MySQL error in ExecuteReader: " + e.Message);
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throw;
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}
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return r;
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}
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private void ExecuteNonQuery(MySqlCommand c)
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{
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try
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{
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c.ExecuteNonQuery();
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}
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catch (Exception e)
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{
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m_log.Error("[REGION DB]: MySQL error in ExecuteNonQuery: " + e.Message);
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throw;
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}
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}
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public void Dispose() {}
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public void StoreObject(SceneObjectGroup obj, UUID regionUUID)
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{
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uint flags = obj.RootPart.GetEffectiveObjectFlags();
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// Eligibility check
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//
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if ((flags & (uint)PrimFlags.Temporary) != 0)
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return;
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if ((flags & (uint)PrimFlags.TemporaryOnRez) != 0)
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return;
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lock (m_dbLock)
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{
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using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
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{
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dbcon.Open();
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MySqlCommand cmd = dbcon.CreateCommand();
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foreach (SceneObjectPart prim in obj.Children.Values)
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{
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cmd.Parameters.Clear();
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cmd.CommandText = "replace into prims (" +
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"UUID, CreationDate, " +
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"Name, Text, Description, " +
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"SitName, TouchName, ObjectFlags, " +
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"OwnerMask, NextOwnerMask, GroupMask, " +
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"EveryoneMask, BaseMask, PositionX, " +
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"PositionY, PositionZ, GroupPositionX, " +
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"GroupPositionY, GroupPositionZ, VelocityX, " +
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"VelocityY, VelocityZ, AngularVelocityX, " +
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"AngularVelocityY, AngularVelocityZ, " +
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"AccelerationX, AccelerationY, " +
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"AccelerationZ, RotationX, " +
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"RotationY, RotationZ, " +
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"RotationW, SitTargetOffsetX, " +
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"SitTargetOffsetY, SitTargetOffsetZ, " +
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"SitTargetOrientW, SitTargetOrientX, " +
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"SitTargetOrientY, SitTargetOrientZ, " +
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"RegionUUID, CreatorID, " +
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"OwnerID, GroupID, " +
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"LastOwnerID, SceneGroupID, " +
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"PayPrice, PayButton1, " +
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"PayButton2, PayButton3, " +
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"PayButton4, LoopedSound, " +
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"LoopedSoundGain, TextureAnimation, " +
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"OmegaX, OmegaY, OmegaZ, " +
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"CameraEyeOffsetX, CameraEyeOffsetY, " +
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"CameraEyeOffsetZ, CameraAtOffsetX, " +
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"CameraAtOffsetY, CameraAtOffsetZ, " +
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"ForceMouselook, ScriptAccessPin, " +
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"AllowedDrop, DieAtEdge, " +
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"SalePrice, SaleType, " +
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"ColorR, ColorG, ColorB, ColorA, " +
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"ParticleSystem, ClickAction, Material, " +
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"CollisionSound, CollisionSoundVolume, " +
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"PassTouches, " +
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"LinkNumber) values (" + "?UUID, " +
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"?CreationDate, ?Name, ?Text, " +
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"?Description, ?SitName, ?TouchName, " +
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"?ObjectFlags, ?OwnerMask, ?NextOwnerMask, " +
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"?GroupMask, ?EveryoneMask, ?BaseMask, " +
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"?PositionX, ?PositionY, ?PositionZ, " +
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"?GroupPositionX, ?GroupPositionY, " +
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"?GroupPositionZ, ?VelocityX, " +
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"?VelocityY, ?VelocityZ, ?AngularVelocityX, " +
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"?AngularVelocityY, ?AngularVelocityZ, " +
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"?AccelerationX, ?AccelerationY, " +
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"?AccelerationZ, ?RotationX, " +
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"?RotationY, ?RotationZ, " +
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"?RotationW, ?SitTargetOffsetX, " +
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"?SitTargetOffsetY, ?SitTargetOffsetZ, " +
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"?SitTargetOrientW, ?SitTargetOrientX, " +
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"?SitTargetOrientY, ?SitTargetOrientZ, " +
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"?RegionUUID, ?CreatorID, ?OwnerID, " +
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"?GroupID, ?LastOwnerID, ?SceneGroupID, " +
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"?PayPrice, ?PayButton1, ?PayButton2, " +
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"?PayButton3, ?PayButton4, ?LoopedSound, " +
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"?LoopedSoundGain, ?TextureAnimation, " +
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"?OmegaX, ?OmegaY, ?OmegaZ, " +
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"?CameraEyeOffsetX, ?CameraEyeOffsetY, " +
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"?CameraEyeOffsetZ, ?CameraAtOffsetX, " +
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"?CameraAtOffsetY, ?CameraAtOffsetZ, " +
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"?ForceMouselook, ?ScriptAccessPin, " +
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"?AllowedDrop, ?DieAtEdge, ?SalePrice, " +
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"?SaleType, ?ColorR, ?ColorG, " +
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"?ColorB, ?ColorA, ?ParticleSystem, " +
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"?ClickAction, ?Material, ?CollisionSound, " +
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"?CollisionSoundVolume, ?PassTouches, ?LinkNumber)";
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FillPrimCommand(cmd, prim, obj.UUID, regionUUID);
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ExecuteNonQuery(cmd);
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cmd.Parameters.Clear();
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cmd.CommandText = "replace into primshapes (" +
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"UUID, Shape, ScaleX, ScaleY, " +
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"ScaleZ, PCode, PathBegin, PathEnd, " +
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"PathScaleX, PathScaleY, PathShearX, " +
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"PathShearY, PathSkew, PathCurve, " +
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"PathRadiusOffset, PathRevolutions, " +
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"PathTaperX, PathTaperY, PathTwist, " +
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"PathTwistBegin, ProfileBegin, ProfileEnd, " +
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"ProfileCurve, ProfileHollow, Texture, " +
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"ExtraParams, State) values (?UUID, " +
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"?Shape, ?ScaleX, ?ScaleY, ?ScaleZ, " +
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"?PCode, ?PathBegin, ?PathEnd, " +
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"?PathScaleX, ?PathScaleY, " +
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"?PathShearX, ?PathShearY, " +
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"?PathSkew, ?PathCurve, ?PathRadiusOffset, " +
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"?PathRevolutions, ?PathTaperX, " +
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"?PathTaperY, ?PathTwist, " +
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"?PathTwistBegin, ?ProfileBegin, " +
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"?ProfileEnd, ?ProfileCurve, " +
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"?ProfileHollow, ?Texture, ?ExtraParams, " +
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"?State)";
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FillShapeCommand(cmd, prim);
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ExecuteNonQuery(cmd);
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}
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cmd.Dispose();
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}
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}
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}
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public void RemoveObject(UUID obj, UUID regionUUID)
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{
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List<UUID> uuids = new List<UUID>();
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// Formerly, this used to check the region UUID.
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// That makes no sense, as we remove the contents of a prim
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// unconditionally, but the prim dependent on the region ID.
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// So, we would destroy an object and cause hard to detect
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// issues if we delete the contents only. Deleting it all may
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// cause the loss of a prim, but is cleaner.
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// It's also faster because it uses the primary key.
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//
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lock (m_dbLock)
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{
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using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
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{
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dbcon.Open();
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using (MySqlCommand cmd = dbcon.CreateCommand())
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{
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cmd.CommandText = "select UUID from prims where SceneGroupID= ?UUID";
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cmd.Parameters.AddWithValue("UUID", obj.ToString());
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using (IDataReader reader = ExecuteReader(cmd))
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{
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while (reader.Read())
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uuids.Add(DBGuid.FromDB(reader["UUID"].ToString()));
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}
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// delete the main prims
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cmd.CommandText = "delete from prims where SceneGroupID= ?UUID";
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ExecuteNonQuery(cmd);
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}
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}
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}
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// there is no way this should be < 1 unless there is
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// a very corrupt database, but in that case be extra
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// safe anyway.
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if (uuids.Count > 0)
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{
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RemoveShapes(uuids);
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RemoveItems(uuids);
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}
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}
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/// <summary>
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/// Remove all persisted items of the given prim.
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/// The caller must acquire the necessrary synchronization locks
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/// </summary>
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/// <param name="uuid">the Item UUID</param>
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private void RemoveItems(UUID uuid)
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{
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lock (m_dbLock)
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{
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using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
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{
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dbcon.Open();
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using (MySqlCommand cmd = dbcon.CreateCommand())
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{
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cmd.CommandText = "delete from primitems where PrimID = ?PrimID";
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cmd.Parameters.AddWithValue("PrimID", uuid.ToString());
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ExecuteNonQuery(cmd);
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}
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}
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}
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}
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/// <summary>
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/// Remove all persisted shapes for a list of prims
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/// The caller must acquire the necessrary synchronization locks
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/// </summary>
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/// <param name="uuids">the list of UUIDs</param>
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private void RemoveShapes(List<UUID> uuids)
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{
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lock (m_dbLock)
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{
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string sql = "delete from primshapes where ";
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using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
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{
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dbcon.Open();
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using (MySqlCommand cmd = dbcon.CreateCommand())
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{
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for (int i = 0; i < uuids.Count; i++)
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{
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if ((i + 1) == uuids.Count)
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{// end of the list
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sql += "(UUID = ?UUID" + i + ")";
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}
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else
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{
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sql += "(UUID = ?UUID" + i + ") or ";
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}
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}
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cmd.CommandText = sql;
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for (int i = 0; i < uuids.Count; i++)
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cmd.Parameters.AddWithValue("UUID" + i, uuids[i].ToString());
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ExecuteNonQuery(cmd);
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}
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}
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}
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}
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/// <summary>
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/// Remove all persisted items for a list of prims
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/// The caller must acquire the necessrary synchronization locks
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/// </summary>
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/// <param name="uuids">the list of UUIDs</param>
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private void RemoveItems(List<UUID> uuids)
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{
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lock (m_dbLock)
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{
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string sql = "delete from primitems where ";
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using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
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{
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dbcon.Open();
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using (MySqlCommand cmd = dbcon.CreateCommand())
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{
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for (int i = 0; i < uuids.Count; i++)
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{
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if ((i + 1) == uuids.Count)
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{
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// end of the list
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sql += "(PrimID = ?PrimID" + i + ")";
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}
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else
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{
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sql += "(PrimID = ?PrimID" + i + ") or ";
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}
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}
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cmd.CommandText = sql;
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for (int i = 0; i < uuids.Count; i++)
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cmd.Parameters.AddWithValue("PrimID" + i, uuids[i].ToString());
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ExecuteNonQuery(cmd);
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}
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}
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}
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}
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public List<SceneObjectGroup> LoadObjects(UUID regionID)
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{
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const int ROWS_PER_QUERY = 5000;
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Dictionary<UUID, SceneObjectPart> prims = new Dictionary<UUID, SceneObjectPart>(ROWS_PER_QUERY);
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Dictionary<UUID, SceneObjectGroup> objects = new Dictionary<UUID, SceneObjectGroup>();
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int count = 0;
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#region Prim Loading
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lock (m_dbLock)
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{
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using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
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{
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dbcon.Open();
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using (MySqlCommand cmd = dbcon.CreateCommand())
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{
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cmd.CommandText =
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"SELECT * FROM prims LEFT JOIN primshapes ON prims.UUID = primshapes.UUID WHERE RegionUUID = ?RegionUUID";
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cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString());
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using (IDataReader reader = ExecuteReader(cmd))
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{
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while (reader.Read())
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{
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SceneObjectPart prim = BuildPrim(reader);
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if (reader["Shape"] is DBNull)
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prim.Shape = PrimitiveBaseShape.Default;
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else
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prim.Shape = BuildShape(reader);
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UUID parentID = DBGuid.FromDB(reader["SceneGroupID"].ToString());
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if (parentID != prim.UUID)
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prim.ParentUUID = parentID;
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prims[prim.UUID] = prim;
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++count;
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if (count % ROWS_PER_QUERY == 0)
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m_log.Debug("[REGION DB]: Loaded " + count + " prims...");
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}
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}
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}
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}
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}
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#endregion Prim Loading
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#region SceneObjectGroup Creation
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// Create all of the SOGs from the root prims first
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foreach (SceneObjectPart prim in prims.Values)
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{
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if (prim.ParentUUID == UUID.Zero)
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objects[prim.UUID] = new SceneObjectGroup(prim);
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}
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// Add all of the children objects to the SOGs
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foreach (SceneObjectPart prim in prims.Values)
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{
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SceneObjectGroup sog;
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if (prim.UUID != prim.ParentUUID)
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{
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if (objects.TryGetValue(prim.ParentUUID, out sog))
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{
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int originalLinkNum = prim.LinkNum;
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sog.AddPart(prim);
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// SceneObjectGroup.AddPart() tries to be smart and automatically set the LinkNum.
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// We override that here
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if (originalLinkNum != 0)
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prim.LinkNum = originalLinkNum;
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}
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else
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{
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m_log.WarnFormat(
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"[REGION DB]: Database contains an orphan child prim {0} {1} in region {2} pointing to missing parent {3}. This prim will not be loaded.",
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prim.Name, prim.UUID, regionID, prim.ParentUUID);
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}
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}
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}
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#endregion SceneObjectGroup Creation
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m_log.DebugFormat("[REGION DB]: Loaded {0} objects using {1} prims", objects.Count, prims.Count);
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|
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#region Prim Inventory Loading
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|
|
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// Instead of attempting to LoadItems on every prim,
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// most of which probably have no items... get a
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// list from DB of all prims which have items and
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// LoadItems only on those
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List<SceneObjectPart> primsWithInventory = new List<SceneObjectPart>();
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lock (m_dbLock)
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{
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using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
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{
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dbcon.Open();
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using (MySqlCommand itemCmd = dbcon.CreateCommand())
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{
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itemCmd.CommandText = "SELECT DISTINCT primID FROM primitems";
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using (IDataReader itemReader = ExecuteReader(itemCmd))
|
|
{
|
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while (itemReader.Read())
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{
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if (!(itemReader["primID"] is DBNull))
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{
|
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UUID primID = DBGuid.FromDB(itemReader["primID"].ToString());
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if (prims.ContainsKey(primID))
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primsWithInventory.Add(prims[primID]);
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}
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}
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}
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}
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}
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}
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foreach (SceneObjectPart prim in primsWithInventory)
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{
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LoadItems(prim);
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}
|
|
|
|
#endregion Prim Inventory Loading
|
|
|
|
m_log.DebugFormat("[REGION DB]: Loaded inventory from {0} objects", primsWithInventory.Count);
|
|
|
|
return new List<SceneObjectGroup>(objects.Values);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Load in a prim's persisted inventory.
|
|
/// </summary>
|
|
/// <param name="prim">The prim</param>
|
|
private void LoadItems(SceneObjectPart prim)
|
|
{
|
|
lock (m_dbLock)
|
|
{
|
|
List<TaskInventoryItem> inventory = new List<TaskInventoryItem>();
|
|
|
|
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
|
{
|
|
dbcon.Open();
|
|
|
|
using (MySqlCommand cmd = dbcon.CreateCommand())
|
|
{
|
|
cmd.CommandText = "select * from primitems where PrimID = ?PrimID";
|
|
cmd.Parameters.AddWithValue("PrimID", prim.UUID.ToString());
|
|
|
|
using (IDataReader reader = ExecuteReader(cmd))
|
|
{
|
|
while (reader.Read())
|
|
{
|
|
TaskInventoryItem item = BuildItem(reader);
|
|
|
|
item.ParentID = prim.UUID; // Values in database are often wrong
|
|
inventory.Add(item);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
prim.Inventory.RestoreInventoryItems(inventory);
|
|
}
|
|
}
|
|
|
|
public void StoreTerrain(double[,] ter, UUID regionID)
|
|
{
|
|
m_log.Info("[REGION DB]: Storing terrain");
|
|
|
|
lock (m_dbLock)
|
|
{
|
|
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
|
{
|
|
dbcon.Open();
|
|
|
|
using (MySqlCommand cmd = dbcon.CreateCommand())
|
|
{
|
|
cmd.CommandText = "delete from terrain where RegionUUID = ?RegionUUID";
|
|
cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString());
|
|
|
|
ExecuteNonQuery(cmd);
|
|
|
|
cmd.CommandText = "insert into terrain (RegionUUID, " +
|
|
"Revision, Heightfield) values (?RegionUUID, " +
|
|
"1, ?Heightfield)";
|
|
|
|
cmd.Parameters.AddWithValue("Heightfield", SerializeTerrain(ter));
|
|
|
|
ExecuteNonQuery(cmd);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public double[,] LoadTerrain(UUID regionID)
|
|
{
|
|
double[,] terrain = null;
|
|
|
|
lock (m_dbLock)
|
|
{
|
|
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
|
{
|
|
dbcon.Open();
|
|
|
|
using (MySqlCommand cmd = dbcon.CreateCommand())
|
|
{
|
|
cmd.CommandText = "select RegionUUID, Revision, Heightfield " +
|
|
"from terrain where RegionUUID = ?RegionUUID " +
|
|
"order by Revision desc limit 1";
|
|
cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString());
|
|
|
|
using (IDataReader reader = ExecuteReader(cmd))
|
|
{
|
|
while (reader.Read())
|
|
{
|
|
int rev = Convert.ToInt32(reader["Revision"]);
|
|
|
|
terrain = new double[(int)Constants.RegionSize, (int)Constants.RegionSize];
|
|
terrain.Initialize();
|
|
|
|
using (MemoryStream mstr = new MemoryStream((byte[])reader["Heightfield"]))
|
|
{
|
|
using (BinaryReader br = new BinaryReader(mstr))
|
|
{
|
|
for (int x = 0; x < (int)Constants.RegionSize; x++)
|
|
{
|
|
for (int y = 0; y < (int)Constants.RegionSize; y++)
|
|
{
|
|
terrain[x, y] = br.ReadDouble();
|
|
}
|
|
}
|
|
}
|
|
|
|
m_log.InfoFormat("[REGION DB]: Loaded terrain revision r{0}", rev);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return terrain;
|
|
}
|
|
|
|
public void RemoveLandObject(UUID globalID)
|
|
{
|
|
lock (m_dbLock)
|
|
{
|
|
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
|
{
|
|
dbcon.Open();
|
|
|
|
using (MySqlCommand cmd = dbcon.CreateCommand())
|
|
{
|
|
cmd.CommandText = "delete from land where UUID = ?UUID";
|
|
cmd.Parameters.AddWithValue("UUID", globalID.ToString());
|
|
|
|
ExecuteNonQuery(cmd);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void StoreLandObject(ILandObject parcel)
|
|
{
|
|
lock (m_dbLock)
|
|
{
|
|
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
|
{
|
|
dbcon.Open();
|
|
|
|
using (MySqlCommand cmd = dbcon.CreateCommand())
|
|
{
|
|
cmd.CommandText = "replace into land (UUID, RegionUUID, " +
|
|
"LocalLandID, Bitmap, Name, Description, " +
|
|
"OwnerUUID, IsGroupOwned, Area, AuctionID, " +
|
|
"Category, ClaimDate, ClaimPrice, GroupUUID, " +
|
|
"SalePrice, LandStatus, LandFlags, LandingType, " +
|
|
"MediaAutoScale, MediaTextureUUID, MediaURL, " +
|
|
"MusicURL, PassHours, PassPrice, SnapshotUUID, " +
|
|
"UserLocationX, UserLocationY, UserLocationZ, " +
|
|
"UserLookAtX, UserLookAtY, UserLookAtZ, " +
|
|
"AuthbuyerID, OtherCleanTime, Dwell) values (" +
|
|
"?UUID, ?RegionUUID, " +
|
|
"?LocalLandID, ?Bitmap, ?Name, ?Description, " +
|
|
"?OwnerUUID, ?IsGroupOwned, ?Area, ?AuctionID, " +
|
|
"?Category, ?ClaimDate, ?ClaimPrice, ?GroupUUID, " +
|
|
"?SalePrice, ?LandStatus, ?LandFlags, ?LandingType, " +
|
|
"?MediaAutoScale, ?MediaTextureUUID, ?MediaURL, " +
|
|
"?MusicURL, ?PassHours, ?PassPrice, ?SnapshotUUID, " +
|
|
"?UserLocationX, ?UserLocationY, ?UserLocationZ, " +
|
|
"?UserLookAtX, ?UserLookAtY, ?UserLookAtZ, " +
|
|
"?AuthbuyerID, ?OtherCleanTime, ?Dwell)";
|
|
|
|
FillLandCommand(cmd, parcel.LandData, parcel.RegionUUID);
|
|
|
|
ExecuteNonQuery(cmd);
|
|
|
|
cmd.CommandText = "delete from landaccesslist where LandUUID = ?UUID";
|
|
|
|
ExecuteNonQuery(cmd);
|
|
|
|
cmd.Parameters.Clear();
|
|
cmd.CommandText = "insert into landaccesslist (LandUUID, " +
|
|
"AccessUUID, Flags) values (?LandUUID, ?AccessUUID, " +
|
|
"?Flags)";
|
|
|
|
foreach (ParcelManager.ParcelAccessEntry entry in parcel.LandData.ParcelAccessList)
|
|
{
|
|
FillLandAccessCommand(cmd, entry, parcel.LandData.GlobalID);
|
|
ExecuteNonQuery(cmd);
|
|
cmd.Parameters.Clear();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
|
|
{
|
|
RegionLightShareData nWP = new RegionLightShareData();
|
|
nWP.OnSave += StoreRegionWindlightSettings;
|
|
|
|
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
|
{
|
|
dbcon.Open();
|
|
|
|
string command = "select * from `regionwindlight` where region_id = ?regionID";
|
|
|
|
using(MySqlCommand cmd = new MySqlCommand(command))
|
|
{
|
|
cmd.Connection = dbcon;
|
|
|
|
cmd.Parameters.AddWithValue("?regionID", regionUUID.ToString());
|
|
|
|
IDataReader result = ExecuteReader(cmd);
|
|
if (!result.Read())
|
|
{
|
|
//No result, so store our default windlight profile and return it
|
|
nWP.regionID = regionUUID;
|
|
StoreRegionWindlightSettings(nWP);
|
|
return nWP;
|
|
}
|
|
else
|
|
{
|
|
nWP.regionID = DBGuid.FromDB(result["region_id"]);
|
|
nWP.waterColor.X = Convert.ToSingle(result["water_color_r"]);
|
|
nWP.waterColor.Y = Convert.ToSingle(result["water_color_g"]);
|
|
nWP.waterColor.Z = Convert.ToSingle(result["water_color_b"]);
|
|
nWP.waterFogDensityExponent = Convert.ToSingle(result["water_fog_density_exponent"]);
|
|
nWP.underwaterFogModifier = Convert.ToSingle(result["underwater_fog_modifier"]);
|
|
nWP.reflectionWaveletScale.X = Convert.ToSingle(result["reflection_wavelet_scale_1"]);
|
|
nWP.reflectionWaveletScale.Y = Convert.ToSingle(result["reflection_wavelet_scale_2"]);
|
|
nWP.reflectionWaveletScale.Z = Convert.ToSingle(result["reflection_wavelet_scale_3"]);
|
|
nWP.fresnelScale = Convert.ToSingle(result["fresnel_scale"]);
|
|
nWP.fresnelOffset = Convert.ToSingle(result["fresnel_offset"]);
|
|
nWP.refractScaleAbove = Convert.ToSingle(result["refract_scale_above"]);
|
|
nWP.refractScaleBelow = Convert.ToSingle(result["refract_scale_below"]);
|
|
nWP.blurMultiplier = Convert.ToSingle(result["blur_multiplier"]);
|
|
nWP.bigWaveDirection.X = Convert.ToSingle(result["big_wave_direction_x"]);
|
|
nWP.bigWaveDirection.Y = Convert.ToSingle(result["big_wave_direction_y"]);
|
|
nWP.littleWaveDirection.X = Convert.ToSingle(result["little_wave_direction_x"]);
|
|
nWP.littleWaveDirection.Y = Convert.ToSingle(result["little_wave_direction_y"]);
|
|
UUID.TryParse(result["normal_map_texture"].ToString(), out nWP.normalMapTexture);
|
|
nWP.horizon.X = Convert.ToSingle(result["horizon_r"]);
|
|
nWP.horizon.Y = Convert.ToSingle(result["horizon_g"]);
|
|
nWP.horizon.Z = Convert.ToSingle(result["horizon_b"]);
|
|
nWP.horizon.W = Convert.ToSingle(result["horizon_i"]);
|
|
nWP.hazeHorizon = Convert.ToSingle(result["haze_horizon"]);
|
|
nWP.blueDensity.X = Convert.ToSingle(result["blue_density_r"]);
|
|
nWP.blueDensity.Y = Convert.ToSingle(result["blue_density_g"]);
|
|
nWP.blueDensity.Z = Convert.ToSingle(result["blue_density_b"]);
|
|
nWP.blueDensity.W = Convert.ToSingle(result["blue_density_i"]);
|
|
nWP.hazeDensity = Convert.ToSingle(result["haze_density"]);
|
|
nWP.densityMultiplier = Convert.ToSingle(result["density_multiplier"]);
|
|
nWP.distanceMultiplier = Convert.ToSingle(result["distance_multiplier"]);
|
|
nWP.maxAltitude = Convert.ToUInt16(result["max_altitude"]);
|
|
nWP.sunMoonColor.X = Convert.ToSingle(result["sun_moon_color_r"]);
|
|
nWP.sunMoonColor.Y = Convert.ToSingle(result["sun_moon_color_g"]);
|
|
nWP.sunMoonColor.Z = Convert.ToSingle(result["sun_moon_color_b"]);
|
|
nWP.sunMoonColor.W = Convert.ToSingle(result["sun_moon_color_i"]);
|
|
nWP.sunMoonPosition = Convert.ToSingle(result["sun_moon_position"]);
|
|
nWP.ambient.X = Convert.ToSingle(result["ambient_r"]);
|
|
nWP.ambient.Y = Convert.ToSingle(result["ambient_g"]);
|
|
nWP.ambient.Z = Convert.ToSingle(result["ambient_b"]);
|
|
nWP.ambient.W = Convert.ToSingle(result["ambient_i"]);
|
|
nWP.eastAngle = Convert.ToSingle(result["east_angle"]);
|
|
nWP.sunGlowFocus = Convert.ToSingle(result["sun_glow_focus"]);
|
|
nWP.sunGlowSize = Convert.ToSingle(result["sun_glow_size"]);
|
|
nWP.sceneGamma = Convert.ToSingle(result["scene_gamma"]);
|
|
nWP.starBrightness = Convert.ToSingle(result["star_brightness"]);
|
|
nWP.cloudColor.X = Convert.ToSingle(result["cloud_color_r"]);
|
|
nWP.cloudColor.Y = Convert.ToSingle(result["cloud_color_g"]);
|
|
nWP.cloudColor.Z = Convert.ToSingle(result["cloud_color_b"]);
|
|
nWP.cloudColor.W = Convert.ToSingle(result["cloud_color_i"]);
|
|
nWP.cloudXYDensity.X = Convert.ToSingle(result["cloud_x"]);
|
|
nWP.cloudXYDensity.Y = Convert.ToSingle(result["cloud_y"]);
|
|
nWP.cloudXYDensity.Z = Convert.ToSingle(result["cloud_density"]);
|
|
nWP.cloudCoverage = Convert.ToSingle(result["cloud_coverage"]);
|
|
nWP.cloudScale = Convert.ToSingle(result["cloud_scale"]);
|
|
nWP.cloudDetailXYDensity.X = Convert.ToSingle(result["cloud_detail_x"]);
|
|
nWP.cloudDetailXYDensity.Y = Convert.ToSingle(result["cloud_detail_y"]);
|
|
nWP.cloudDetailXYDensity.Z = Convert.ToSingle(result["cloud_detail_density"]);
|
|
nWP.cloudScrollX = Convert.ToSingle(result["cloud_scroll_x"]);
|
|
nWP.cloudScrollXLock = Convert.ToBoolean(result["cloud_scroll_x_lock"]);
|
|
nWP.cloudScrollY = Convert.ToSingle(result["cloud_scroll_y"]);
|
|
nWP.cloudScrollYLock = Convert.ToBoolean(result["cloud_scroll_y_lock"]);
|
|
nWP.drawClassicClouds = Convert.ToBoolean(result["draw_classic_clouds"]);
|
|
}
|
|
}
|
|
}
|
|
return nWP;
|
|
}
|
|
|
|
public RegionSettings LoadRegionSettings(UUID regionUUID)
|
|
{
|
|
RegionSettings rs = null;
|
|
|
|
lock (m_dbLock)
|
|
{
|
|
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
|
{
|
|
dbcon.Open();
|
|
|
|
using (MySqlCommand cmd = dbcon.CreateCommand())
|
|
{
|
|
cmd.CommandText = "select * from regionsettings where regionUUID = ?RegionUUID";
|
|
cmd.Parameters.AddWithValue("regionUUID", regionUUID);
|
|
|
|
using (IDataReader reader = ExecuteReader(cmd))
|
|
{
|
|
if (reader.Read())
|
|
{
|
|
rs = BuildRegionSettings(reader);
|
|
rs.OnSave += StoreRegionSettings;
|
|
}
|
|
else
|
|
{
|
|
rs = new RegionSettings();
|
|
rs.RegionUUID = regionUUID;
|
|
rs.OnSave += StoreRegionSettings;
|
|
|
|
StoreRegionSettings(rs);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return rs;
|
|
}
|
|
|
|
public void StoreRegionWindlightSettings(RegionLightShareData wl)
|
|
{
|
|
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
|
{
|
|
dbcon.Open();
|
|
|
|
using (MySqlCommand cmd = dbcon.CreateCommand())
|
|
{
|
|
cmd.CommandText = "REPLACE INTO `regionwindlight` (`region_id`, `water_color_r`, `water_color_g`, ";
|
|
cmd.CommandText += "`water_color_b`, `water_fog_density_exponent`, `underwater_fog_modifier`, ";
|
|
cmd.CommandText += "`reflection_wavelet_scale_1`, `reflection_wavelet_scale_2`, `reflection_wavelet_scale_3`, ";
|
|
cmd.CommandText += "`fresnel_scale`, `fresnel_offset`, `refract_scale_above`, `refract_scale_below`, ";
|
|
cmd.CommandText += "`blur_multiplier`, `big_wave_direction_x`, `big_wave_direction_y`, `little_wave_direction_x`, ";
|
|
cmd.CommandText += "`little_wave_direction_y`, `normal_map_texture`, `horizon_r`, `horizon_g`, `horizon_b`, ";
|
|
cmd.CommandText += "`horizon_i`, `haze_horizon`, `blue_density_r`, `blue_density_g`, `blue_density_b`, ";
|
|
cmd.CommandText += "`blue_density_i`, `haze_density`, `density_multiplier`, `distance_multiplier`, `max_altitude`, ";
|
|
cmd.CommandText += "`sun_moon_color_r`, `sun_moon_color_g`, `sun_moon_color_b`, `sun_moon_color_i`, `sun_moon_position`, ";
|
|
cmd.CommandText += "`ambient_r`, `ambient_g`, `ambient_b`, `ambient_i`, `east_angle`, `sun_glow_focus`, `sun_glow_size`, ";
|
|
cmd.CommandText += "`scene_gamma`, `star_brightness`, `cloud_color_r`, `cloud_color_g`, `cloud_color_b`, `cloud_color_i`, ";
|
|
cmd.CommandText += "`cloud_x`, `cloud_y`, `cloud_density`, `cloud_coverage`, `cloud_scale`, `cloud_detail_x`, ";
|
|
cmd.CommandText += "`cloud_detail_y`, `cloud_detail_density`, `cloud_scroll_x`, `cloud_scroll_x_lock`, `cloud_scroll_y`, ";
|
|
cmd.CommandText += "`cloud_scroll_y_lock`, `draw_classic_clouds`) VALUES (?region_id, ?water_color_r, ";
|
|
cmd.CommandText += "?water_color_g, ?water_color_b, ?water_fog_density_exponent, ?underwater_fog_modifier, ?reflection_wavelet_scale_1, ";
|
|
cmd.CommandText += "?reflection_wavelet_scale_2, ?reflection_wavelet_scale_3, ?fresnel_scale, ?fresnel_offset, ?refract_scale_above, ";
|
|
cmd.CommandText += "?refract_scale_below, ?blur_multiplier, ?big_wave_direction_x, ?big_wave_direction_y, ?little_wave_direction_x, ";
|
|
cmd.CommandText += "?little_wave_direction_y, ?normal_map_texture, ?horizon_r, ?horizon_g, ?horizon_b, ?horizon_i, ?haze_horizon, ";
|
|
cmd.CommandText += "?blue_density_r, ?blue_density_g, ?blue_density_b, ?blue_density_i, ?haze_density, ?density_multiplier, ";
|
|
cmd.CommandText += "?distance_multiplier, ?max_altitude, ?sun_moon_color_r, ?sun_moon_color_g, ?sun_moon_color_b, ";
|
|
cmd.CommandText += "?sun_moon_color_i, ?sun_moon_position, ?ambient_r, ?ambient_g, ?ambient_b, ?ambient_i, ?east_angle, ";
|
|
cmd.CommandText += "?sun_glow_focus, ?sun_glow_size, ?scene_gamma, ?star_brightness, ?cloud_color_r, ?cloud_color_g, ";
|
|
cmd.CommandText += "?cloud_color_b, ?cloud_color_i, ?cloud_x, ?cloud_y, ?cloud_density, ?cloud_coverage, ?cloud_scale, ";
|
|
cmd.CommandText += "?cloud_detail_x, ?cloud_detail_y, ?cloud_detail_density, ?cloud_scroll_x, ?cloud_scroll_x_lock, ";
|
|
cmd.CommandText += "?cloud_scroll_y, ?cloud_scroll_y_lock, ?draw_classic_clouds)";
|
|
|
|
cmd.Parameters.AddWithValue("region_id", wl.regionID);
|
|
cmd.Parameters.AddWithValue("water_color_r", wl.waterColor.X);
|
|
cmd.Parameters.AddWithValue("water_color_g", wl.waterColor.Y);
|
|
cmd.Parameters.AddWithValue("water_color_b", wl.waterColor.Z);
|
|
cmd.Parameters.AddWithValue("water_fog_density_exponent", wl.waterFogDensityExponent);
|
|
cmd.Parameters.AddWithValue("underwater_fog_modifier", wl.underwaterFogModifier);
|
|
cmd.Parameters.AddWithValue("reflection_wavelet_scale_1", wl.reflectionWaveletScale.X);
|
|
cmd.Parameters.AddWithValue("reflection_wavelet_scale_2", wl.reflectionWaveletScale.Y);
|
|
cmd.Parameters.AddWithValue("reflection_wavelet_scale_3", wl.reflectionWaveletScale.Z);
|
|
cmd.Parameters.AddWithValue("fresnel_scale", wl.fresnelScale);
|
|
cmd.Parameters.AddWithValue("fresnel_offset", wl.fresnelOffset);
|
|
cmd.Parameters.AddWithValue("refract_scale_above", wl.refractScaleAbove);
|
|
cmd.Parameters.AddWithValue("refract_scale_below", wl.refractScaleBelow);
|
|
cmd.Parameters.AddWithValue("blur_multiplier", wl.blurMultiplier);
|
|
cmd.Parameters.AddWithValue("big_wave_direction_x", wl.bigWaveDirection.X);
|
|
cmd.Parameters.AddWithValue("big_wave_direction_y", wl.bigWaveDirection.Y);
|
|
cmd.Parameters.AddWithValue("little_wave_direction_x", wl.littleWaveDirection.X);
|
|
cmd.Parameters.AddWithValue("little_wave_direction_y", wl.littleWaveDirection.Y);
|
|
cmd.Parameters.AddWithValue("normal_map_texture", wl.normalMapTexture);
|
|
cmd.Parameters.AddWithValue("horizon_r", wl.horizon.X);
|
|
cmd.Parameters.AddWithValue("horizon_g", wl.horizon.Y);
|
|
cmd.Parameters.AddWithValue("horizon_b", wl.horizon.Z);
|
|
cmd.Parameters.AddWithValue("horizon_i", wl.horizon.W);
|
|
cmd.Parameters.AddWithValue("haze_horizon", wl.hazeHorizon);
|
|
cmd.Parameters.AddWithValue("blue_density_r", wl.blueDensity.X);
|
|
cmd.Parameters.AddWithValue("blue_density_g", wl.blueDensity.Y);
|
|
cmd.Parameters.AddWithValue("blue_density_b", wl.blueDensity.Z);
|
|
cmd.Parameters.AddWithValue("blue_density_i", wl.blueDensity.W);
|
|
cmd.Parameters.AddWithValue("haze_density", wl.hazeDensity);
|
|
cmd.Parameters.AddWithValue("density_multiplier", wl.densityMultiplier);
|
|
cmd.Parameters.AddWithValue("distance_multiplier", wl.distanceMultiplier);
|
|
cmd.Parameters.AddWithValue("max_altitude", wl.maxAltitude);
|
|
cmd.Parameters.AddWithValue("sun_moon_color_r", wl.sunMoonColor.X);
|
|
cmd.Parameters.AddWithValue("sun_moon_color_g", wl.sunMoonColor.Y);
|
|
cmd.Parameters.AddWithValue("sun_moon_color_b", wl.sunMoonColor.Z);
|
|
cmd.Parameters.AddWithValue("sun_moon_color_i", wl.sunMoonColor.W);
|
|
cmd.Parameters.AddWithValue("sun_moon_position", wl.sunMoonPosition);
|
|
cmd.Parameters.AddWithValue("ambient_r", wl.ambient.X);
|
|
cmd.Parameters.AddWithValue("ambient_g", wl.ambient.Y);
|
|
cmd.Parameters.AddWithValue("ambient_b", wl.ambient.Z);
|
|
cmd.Parameters.AddWithValue("ambient_i", wl.ambient.W);
|
|
cmd.Parameters.AddWithValue("east_angle", wl.eastAngle);
|
|
cmd.Parameters.AddWithValue("sun_glow_focus", wl.sunGlowFocus);
|
|
cmd.Parameters.AddWithValue("sun_glow_size", wl.sunGlowSize);
|
|
cmd.Parameters.AddWithValue("scene_gamma", wl.sceneGamma);
|
|
cmd.Parameters.AddWithValue("star_brightness", wl.starBrightness);
|
|
cmd.Parameters.AddWithValue("cloud_color_r", wl.cloudColor.X);
|
|
cmd.Parameters.AddWithValue("cloud_color_g", wl.cloudColor.Y);
|
|
cmd.Parameters.AddWithValue("cloud_color_b", wl.cloudColor.Z);
|
|
cmd.Parameters.AddWithValue("cloud_color_i", wl.cloudColor.W);
|
|
cmd.Parameters.AddWithValue("cloud_x", wl.cloudXYDensity.X);
|
|
cmd.Parameters.AddWithValue("cloud_y", wl.cloudXYDensity.Y);
|
|
cmd.Parameters.AddWithValue("cloud_density", wl.cloudXYDensity.Z);
|
|
cmd.Parameters.AddWithValue("cloud_coverage", wl.cloudCoverage);
|
|
cmd.Parameters.AddWithValue("cloud_scale", wl.cloudScale);
|
|
cmd.Parameters.AddWithValue("cloud_detail_x", wl.cloudDetailXYDensity.X);
|
|
cmd.Parameters.AddWithValue("cloud_detail_y", wl.cloudDetailXYDensity.Y);
|
|
cmd.Parameters.AddWithValue("cloud_detail_density", wl.cloudDetailXYDensity.Z);
|
|
cmd.Parameters.AddWithValue("cloud_scroll_x", wl.cloudScrollX);
|
|
cmd.Parameters.AddWithValue("cloud_scroll_x_lock", wl.cloudScrollXLock);
|
|
cmd.Parameters.AddWithValue("cloud_scroll_y", wl.cloudScrollY);
|
|
cmd.Parameters.AddWithValue("cloud_scroll_y_lock", wl.cloudScrollYLock);
|
|
cmd.Parameters.AddWithValue("draw_classic_clouds", wl.drawClassicClouds);
|
|
|
|
ExecuteNonQuery(cmd);
|
|
}
|
|
}
|
|
}
|
|
|
|
public void StoreRegionSettings(RegionSettings rs)
|
|
{
|
|
lock (m_dbLock)
|
|
{
|
|
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
|
{
|
|
dbcon.Open();
|
|
|
|
using (MySqlCommand cmd = dbcon.CreateCommand())
|
|
{
|
|
cmd.CommandText = "replace into regionsettings (regionUUID, " +
|
|
"block_terraform, block_fly, allow_damage, " +
|
|
"restrict_pushing, allow_land_resell, " +
|
|
"allow_land_join_divide, block_show_in_search, " +
|
|
"agent_limit, object_bonus, maturity, " +
|
|
"disable_scripts, disable_collisions, " +
|
|
"disable_physics, terrain_texture_1, " +
|
|
"terrain_texture_2, terrain_texture_3, " +
|
|
"terrain_texture_4, elevation_1_nw, " +
|
|
"elevation_2_nw, elevation_1_ne, " +
|
|
"elevation_2_ne, elevation_1_se, " +
|
|
"elevation_2_se, elevation_1_sw, " +
|
|
"elevation_2_sw, water_height, " +
|
|
"terrain_raise_limit, terrain_lower_limit, " +
|
|
"use_estate_sun, fixed_sun, sun_position, " +
|
|
"covenant, Sandbox, sunvectorx, sunvectory, " +
|
|
"sunvectorz, loaded_creation_datetime, " +
|
|
"loaded_creation_id, map_tile_ID) values (?RegionUUID, ?BlockTerraform, " +
|
|
"?BlockFly, ?AllowDamage, ?RestrictPushing, " +
|
|
"?AllowLandResell, ?AllowLandJoinDivide, " +
|
|
"?BlockShowInSearch, ?AgentLimit, ?ObjectBonus, " +
|
|
"?Maturity, ?DisableScripts, ?DisableCollisions, " +
|
|
"?DisablePhysics, ?TerrainTexture1, " +
|
|
"?TerrainTexture2, ?TerrainTexture3, " +
|
|
"?TerrainTexture4, ?Elevation1NW, ?Elevation2NW, " +
|
|
"?Elevation1NE, ?Elevation2NE, ?Elevation1SE, " +
|
|
"?Elevation2SE, ?Elevation1SW, ?Elevation2SW, " +
|
|
"?WaterHeight, ?TerrainRaiseLimit, " +
|
|
"?TerrainLowerLimit, ?UseEstateSun, ?FixedSun, " +
|
|
"?SunPosition, ?Covenant, ?Sandbox, " +
|
|
"?SunVectorX, ?SunVectorY, ?SunVectorZ, " +
|
|
"?LoadedCreationDateTime, ?LoadedCreationID, " +
|
|
"?TerrainImageID)";
|
|
|
|
FillRegionSettingsCommand(cmd, rs);
|
|
|
|
ExecuteNonQuery(cmd);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public List<LandData> LoadLandObjects(UUID regionUUID)
|
|
{
|
|
List<LandData> landData = new List<LandData>();
|
|
|
|
lock (m_dbLock)
|
|
{
|
|
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
|
{
|
|
dbcon.Open();
|
|
|
|
using (MySqlCommand cmd = dbcon.CreateCommand())
|
|
{
|
|
cmd.CommandText = "select * from land where RegionUUID = ?RegionUUID";
|
|
cmd.Parameters.AddWithValue("RegionUUID", regionUUID.ToString());
|
|
|
|
using (IDataReader reader = ExecuteReader(cmd))
|
|
{
|
|
while (reader.Read())
|
|
{
|
|
LandData newLand = BuildLandData(reader);
|
|
landData.Add(newLand);
|
|
}
|
|
}
|
|
}
|
|
|
|
using (MySqlCommand cmd = dbcon.CreateCommand())
|
|
{
|
|
foreach (LandData land in landData)
|
|
{
|
|
cmd.Parameters.Clear();
|
|
cmd.CommandText = "select * from landaccesslist where LandUUID = ?LandUUID";
|
|
cmd.Parameters.AddWithValue("LandUUID", land.GlobalID.ToString());
|
|
|
|
using (IDataReader reader = ExecuteReader(cmd))
|
|
{
|
|
while (reader.Read())
|
|
{
|
|
land.ParcelAccessList.Add(BuildLandAccessData(reader));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return landData;
|
|
}
|
|
|
|
public void Shutdown()
|
|
{
|
|
}
|
|
|
|
private SceneObjectPart BuildPrim(IDataReader row)
|
|
{
|
|
SceneObjectPart prim = new SceneObjectPart();
|
|
|
|
// depending on the MySQL connector version, CHAR(36) may be already converted to Guid!
|
|
prim.UUID = DBGuid.FromDB(row["UUID"]);
|
|
prim.CreatorID = DBGuid.FromDB(row["CreatorID"]);
|
|
prim.OwnerID = DBGuid.FromDB(row["OwnerID"]);
|
|
prim.GroupID = DBGuid.FromDB(row["GroupID"]);
|
|
prim.LastOwnerID = DBGuid.FromDB(row["LastOwnerID"]);
|
|
|
|
// explicit conversion of integers is required, which sort
|
|
// of sucks. No idea if there is a shortcut here or not.
|
|
prim.CreationDate = (int)row["CreationDate"];
|
|
if (row["Name"] != DBNull.Value)
|
|
prim.Name = (string)row["Name"];
|
|
else
|
|
prim.Name = String.Empty;
|
|
// Various text fields
|
|
prim.Text = (string)row["Text"];
|
|
prim.Color = Color.FromArgb((int)row["ColorA"],
|
|
(int)row["ColorR"],
|
|
(int)row["ColorG"],
|
|
(int)row["ColorB"]);
|
|
prim.Description = (string)row["Description"];
|
|
prim.SitName = (string)row["SitName"];
|
|
prim.TouchName = (string)row["TouchName"];
|
|
// Permissions
|
|
prim.ObjectFlags = (uint)(int)row["ObjectFlags"];
|
|
prim.OwnerMask = (uint)(int)row["OwnerMask"];
|
|
prim.NextOwnerMask = (uint)(int)row["NextOwnerMask"];
|
|
prim.GroupMask = (uint)(int)row["GroupMask"];
|
|
prim.EveryoneMask = (uint)(int)row["EveryoneMask"];
|
|
prim.BaseMask = (uint)(int)row["BaseMask"];
|
|
|
|
// Vectors
|
|
prim.OffsetPosition = new Vector3(
|
|
(float)(double)row["PositionX"],
|
|
(float)(double)row["PositionY"],
|
|
(float)(double)row["PositionZ"]
|
|
);
|
|
prim.GroupPosition = new Vector3(
|
|
(float)(double)row["GroupPositionX"],
|
|
(float)(double)row["GroupPositionY"],
|
|
(float)(double)row["GroupPositionZ"]
|
|
);
|
|
prim.Velocity = new Vector3(
|
|
(float)(double)row["VelocityX"],
|
|
(float)(double)row["VelocityY"],
|
|
(float)(double)row["VelocityZ"]
|
|
);
|
|
prim.AngularVelocity = new Vector3(
|
|
(float)(double)row["AngularVelocityX"],
|
|
(float)(double)row["AngularVelocityY"],
|
|
(float)(double)row["AngularVelocityZ"]
|
|
);
|
|
prim.Acceleration = new Vector3(
|
|
(float)(double)row["AccelerationX"],
|
|
(float)(double)row["AccelerationY"],
|
|
(float)(double)row["AccelerationZ"]
|
|
);
|
|
// quaternions
|
|
prim.RotationOffset = new Quaternion(
|
|
(float)(double)row["RotationX"],
|
|
(float)(double)row["RotationY"],
|
|
(float)(double)row["RotationZ"],
|
|
(float)(double)row["RotationW"]
|
|
);
|
|
prim.SitTargetPositionLL = new Vector3(
|
|
(float)(double)row["SitTargetOffsetX"],
|
|
(float)(double)row["SitTargetOffsetY"],
|
|
(float)(double)row["SitTargetOffsetZ"]
|
|
);
|
|
prim.SitTargetOrientationLL = new Quaternion(
|
|
(float)(double)row["SitTargetOrientX"],
|
|
(float)(double)row["SitTargetOrientY"],
|
|
(float)(double)row["SitTargetOrientZ"],
|
|
(float)(double)row["SitTargetOrientW"]
|
|
);
|
|
|
|
prim.PayPrice[0] = (int)row["PayPrice"];
|
|
prim.PayPrice[1] = (int)row["PayButton1"];
|
|
prim.PayPrice[2] = (int)row["PayButton2"];
|
|
prim.PayPrice[3] = (int)row["PayButton3"];
|
|
prim.PayPrice[4] = (int)row["PayButton4"];
|
|
|
|
prim.Sound = DBGuid.FromDB(row["LoopedSound"].ToString());
|
|
prim.SoundGain = (float)(double)row["LoopedSoundGain"];
|
|
prim.SoundFlags = 1; // If it's persisted at all, it's looped
|
|
|
|
if (!(row["TextureAnimation"] is DBNull))
|
|
prim.TextureAnimation = (byte[])row["TextureAnimation"];
|
|
if (!(row["ParticleSystem"] is DBNull))
|
|
prim.ParticleSystem = (byte[])row["ParticleSystem"];
|
|
|
|
prim.AngularVelocity = new Vector3(
|
|
(float)(double)row["OmegaX"],
|
|
(float)(double)row["OmegaY"],
|
|
(float)(double)row["OmegaZ"]
|
|
);
|
|
|
|
prim.SetCameraEyeOffset(new Vector3(
|
|
(float)(double)row["CameraEyeOffsetX"],
|
|
(float)(double)row["CameraEyeOffsetY"],
|
|
(float)(double)row["CameraEyeOffsetZ"]
|
|
));
|
|
|
|
prim.SetCameraAtOffset(new Vector3(
|
|
(float)(double)row["CameraAtOffsetX"],
|
|
(float)(double)row["CameraAtOffsetY"],
|
|
(float)(double)row["CameraAtOffsetZ"]
|
|
));
|
|
|
|
prim.SetForceMouselook((sbyte)row["ForceMouselook"] != 0);
|
|
prim.ScriptAccessPin = (int)row["ScriptAccessPin"];
|
|
prim.AllowedDrop = ((sbyte)row["AllowedDrop"] != 0);
|
|
prim.DIE_AT_EDGE = ((sbyte)row["DieAtEdge"] != 0);
|
|
|
|
prim.SalePrice = (int)row["SalePrice"];
|
|
prim.ObjectSaleType = unchecked((byte)(sbyte)row["SaleType"]);
|
|
|
|
prim.Material = unchecked((byte)(sbyte)row["Material"]);
|
|
|
|
if (!(row["ClickAction"] is DBNull))
|
|
prim.ClickAction = unchecked((byte)(sbyte)row["ClickAction"]);
|
|
|
|
prim.CollisionSound = DBGuid.FromDB(row["CollisionSound"]);
|
|
prim.CollisionSoundVolume = (float)(double)row["CollisionSoundVolume"];
|
|
|
|
prim.PassTouches = ((sbyte)row["PassTouches"] != 0);
|
|
prim.LinkNum = (int)row["LinkNumber"];
|
|
|
|
return prim;
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Build a prim inventory item from the persisted data.
|
|
/// </summary>
|
|
/// <param name="row"></param>
|
|
/// <returns></returns>
|
|
private static TaskInventoryItem BuildItem(IDataReader row)
|
|
{
|
|
TaskInventoryItem taskItem = new TaskInventoryItem();
|
|
|
|
taskItem.ItemID = DBGuid.FromDB(row["itemID"]);
|
|
taskItem.ParentPartID = DBGuid.FromDB(row["primID"]);
|
|
taskItem.AssetID = DBGuid.FromDB(row["assetID"]);
|
|
taskItem.ParentID = DBGuid.FromDB(row["parentFolderID"]);
|
|
|
|
taskItem.InvType = Convert.ToInt32(row["invType"]);
|
|
taskItem.Type = Convert.ToInt32(row["assetType"]);
|
|
|
|
taskItem.Name = (String)row["name"];
|
|
taskItem.Description = (String)row["description"];
|
|
taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]);
|
|
taskItem.CreatorID = DBGuid.FromDB(row["creatorID"]);
|
|
taskItem.OwnerID = DBGuid.FromDB(row["ownerID"]);
|
|
taskItem.LastOwnerID = DBGuid.FromDB(row["lastOwnerID"]);
|
|
taskItem.GroupID = DBGuid.FromDB(row["groupID"]);
|
|
|
|
taskItem.NextPermissions = Convert.ToUInt32(row["nextPermissions"]);
|
|
taskItem.CurrentPermissions = Convert.ToUInt32(row["currentPermissions"]);
|
|
taskItem.BasePermissions = Convert.ToUInt32(row["basePermissions"]);
|
|
taskItem.EveryonePermissions = Convert.ToUInt32(row["everyonePermissions"]);
|
|
taskItem.GroupPermissions = Convert.ToUInt32(row["groupPermissions"]);
|
|
taskItem.Flags = Convert.ToUInt32(row["flags"]);
|
|
|
|
return taskItem;
|
|
}
|
|
|
|
private static RegionSettings BuildRegionSettings(IDataReader row)
|
|
{
|
|
RegionSettings newSettings = new RegionSettings();
|
|
|
|
newSettings.RegionUUID = DBGuid.FromDB(row["regionUUID"]);
|
|
newSettings.BlockTerraform = Convert.ToBoolean(row["block_terraform"]);
|
|
newSettings.AllowDamage = Convert.ToBoolean(row["allow_damage"]);
|
|
newSettings.BlockFly = Convert.ToBoolean(row["block_fly"]);
|
|
newSettings.RestrictPushing = Convert.ToBoolean(row["restrict_pushing"]);
|
|
newSettings.AllowLandResell = Convert.ToBoolean(row["allow_land_resell"]);
|
|
newSettings.AllowLandJoinDivide = Convert.ToBoolean(row["allow_land_join_divide"]);
|
|
newSettings.BlockShowInSearch = Convert.ToBoolean(row["block_show_in_search"]);
|
|
newSettings.AgentLimit = Convert.ToInt32(row["agent_limit"]);
|
|
newSettings.ObjectBonus = Convert.ToDouble(row["object_bonus"]);
|
|
newSettings.Maturity = Convert.ToInt32(row["maturity"]);
|
|
newSettings.DisableScripts = Convert.ToBoolean(row["disable_scripts"]);
|
|
newSettings.DisableCollisions = Convert.ToBoolean(row["disable_collisions"]);
|
|
newSettings.DisablePhysics = Convert.ToBoolean(row["disable_physics"]);
|
|
newSettings.TerrainTexture1 = DBGuid.FromDB(row["terrain_texture_1"]);
|
|
newSettings.TerrainTexture2 = DBGuid.FromDB(row["terrain_texture_2"]);
|
|
newSettings.TerrainTexture3 = DBGuid.FromDB(row["terrain_texture_3"]);
|
|
newSettings.TerrainTexture4 = DBGuid.FromDB(row["terrain_texture_4"]);
|
|
newSettings.Elevation1NW = Convert.ToDouble(row["elevation_1_nw"]);
|
|
newSettings.Elevation2NW = Convert.ToDouble(row["elevation_2_nw"]);
|
|
newSettings.Elevation1NE = Convert.ToDouble(row["elevation_1_ne"]);
|
|
newSettings.Elevation2NE = Convert.ToDouble(row["elevation_2_ne"]);
|
|
newSettings.Elevation1SE = Convert.ToDouble(row["elevation_1_se"]);
|
|
newSettings.Elevation2SE = Convert.ToDouble(row["elevation_2_se"]);
|
|
newSettings.Elevation1SW = Convert.ToDouble(row["elevation_1_sw"]);
|
|
newSettings.Elevation2SW = Convert.ToDouble(row["elevation_2_sw"]);
|
|
newSettings.WaterHeight = Convert.ToDouble(row["water_height"]);
|
|
newSettings.TerrainRaiseLimit = Convert.ToDouble(row["terrain_raise_limit"]);
|
|
newSettings.TerrainLowerLimit = Convert.ToDouble(row["terrain_lower_limit"]);
|
|
newSettings.UseEstateSun = Convert.ToBoolean(row["use_estate_sun"]);
|
|
newSettings.Sandbox = Convert.ToBoolean(row["sandbox"]);
|
|
newSettings.SunVector = new Vector3 (
|
|
Convert.ToSingle(row["sunvectorx"]),
|
|
Convert.ToSingle(row["sunvectory"]),
|
|
Convert.ToSingle(row["sunvectorz"])
|
|
);
|
|
newSettings.FixedSun = Convert.ToBoolean(row["fixed_sun"]);
|
|
newSettings.SunPosition = Convert.ToDouble(row["sun_position"]);
|
|
newSettings.Covenant = DBGuid.FromDB(row["covenant"]);
|
|
|
|
newSettings.LoadedCreationDateTime = Convert.ToInt32(row["loaded_creation_datetime"]);
|
|
|
|
if (row["loaded_creation_id"] is DBNull)
|
|
newSettings.LoadedCreationID = "";
|
|
else
|
|
newSettings.LoadedCreationID = (String) row["loaded_creation_id"];
|
|
|
|
newSettings.TerrainImageID = DBGuid.FromDB(row["map_tile_ID"]);
|
|
|
|
return newSettings;
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="row"></param>
|
|
/// <returns></returns>
|
|
private static LandData BuildLandData(IDataReader row)
|
|
{
|
|
LandData newData = new LandData();
|
|
|
|
newData.GlobalID = DBGuid.FromDB(row["UUID"]);
|
|
newData.LocalID = Convert.ToInt32(row["LocalLandID"]);
|
|
|
|
// Bitmap is a byte[512]
|
|
newData.Bitmap = (Byte[]) row["Bitmap"];
|
|
|
|
newData.Name = (String) row["Name"];
|
|
newData.Description = (String) row["Description"];
|
|
newData.OwnerID = DBGuid.FromDB(row["OwnerUUID"]);
|
|
newData.IsGroupOwned = Convert.ToBoolean(row["IsGroupOwned"]);
|
|
newData.Area = Convert.ToInt32(row["Area"]);
|
|
newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unimplemented
|
|
newData.Category = (ParcelCategory) Convert.ToInt32(row["Category"]);
|
|
//Enum libsecondlife.Parcel.ParcelCategory
|
|
newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]);
|
|
newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]);
|
|
newData.GroupID = DBGuid.FromDB(row["GroupUUID"]);
|
|
newData.SalePrice = Convert.ToInt32(row["SalePrice"]);
|
|
newData.Status = (ParcelStatus) Convert.ToInt32(row["LandStatus"]);
|
|
//Enum. libsecondlife.Parcel.ParcelStatus
|
|
newData.Flags = Convert.ToUInt32(row["LandFlags"]);
|
|
newData.LandingType = Convert.ToByte(row["LandingType"]);
|
|
newData.MediaAutoScale = Convert.ToByte(row["MediaAutoScale"]);
|
|
newData.MediaID = DBGuid.FromDB(row["MediaTextureUUID"]);
|
|
newData.MediaURL = (String) row["MediaURL"];
|
|
newData.MusicURL = (String) row["MusicURL"];
|
|
newData.PassHours = Convert.ToSingle(row["PassHours"]);
|
|
newData.PassPrice = Convert.ToInt32(row["PassPrice"]);
|
|
UUID authedbuyer = UUID.Zero;
|
|
UUID snapshotID = UUID.Zero;
|
|
|
|
UUID.TryParse((string)row["AuthBuyerID"], out authedbuyer);
|
|
UUID.TryParse((string)row["SnapshotUUID"], out snapshotID);
|
|
newData.OtherCleanTime = Convert.ToInt32(row["OtherCleanTime"]);
|
|
newData.Dwell = Convert.ToInt32(row["Dwell"]);
|
|
|
|
newData.AuthBuyerID = authedbuyer;
|
|
newData.SnapshotID = snapshotID;
|
|
try
|
|
{
|
|
newData.UserLocation =
|
|
new Vector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]),
|
|
Convert.ToSingle(row["UserLocationZ"]));
|
|
newData.UserLookAt =
|
|
new Vector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]),
|
|
Convert.ToSingle(row["UserLookAtZ"]));
|
|
}
|
|
catch (InvalidCastException)
|
|
{
|
|
newData.UserLocation = Vector3.Zero;
|
|
newData.UserLookAt = Vector3.Zero;
|
|
m_log.ErrorFormat("[PARCEL]: unable to get parcel telehub settings for {1}", newData.Name);
|
|
}
|
|
|
|
newData.ParcelAccessList = new List<ParcelManager.ParcelAccessEntry>();
|
|
|
|
return newData;
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="row"></param>
|
|
/// <returns></returns>
|
|
private static ParcelManager.ParcelAccessEntry BuildLandAccessData(IDataReader row)
|
|
{
|
|
ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry();
|
|
entry.AgentID = DBGuid.FromDB(row["AccessUUID"]);
|
|
entry.Flags = (AccessList) Convert.ToInt32(row["Flags"]);
|
|
entry.Time = new DateTime();
|
|
return entry;
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="val"></param>
|
|
/// <returns></returns>
|
|
private static Array SerializeTerrain(double[,] val)
|
|
{
|
|
MemoryStream str = new MemoryStream(((int)Constants.RegionSize * (int)Constants.RegionSize) *sizeof (double));
|
|
BinaryWriter bw = new BinaryWriter(str);
|
|
|
|
// TODO: COMPATIBILITY - Add byte-order conversions
|
|
for (int x = 0; x < (int)Constants.RegionSize; x++)
|
|
for (int y = 0; y < (int)Constants.RegionSize; y++)
|
|
{
|
|
double height = val[x, y];
|
|
if (height == 0.0)
|
|
height = double.Epsilon;
|
|
|
|
bw.Write(height);
|
|
}
|
|
|
|
return str.ToArray();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Fill the prim command with prim values
|
|
/// </summary>
|
|
/// <param name="row"></param>
|
|
/// <param name="prim"></param>
|
|
/// <param name="sceneGroupID"></param>
|
|
/// <param name="regionUUID"></param>
|
|
private void FillPrimCommand(MySqlCommand cmd, SceneObjectPart prim, UUID sceneGroupID, UUID regionUUID)
|
|
{
|
|
cmd.Parameters.AddWithValue("UUID", prim.UUID.ToString());
|
|
cmd.Parameters.AddWithValue("RegionUUID", regionUUID.ToString());
|
|
cmd.Parameters.AddWithValue("CreationDate", prim.CreationDate);
|
|
cmd.Parameters.AddWithValue("Name", prim.Name);
|
|
cmd.Parameters.AddWithValue("SceneGroupID", sceneGroupID.ToString());
|
|
// the UUID of the root part for this SceneObjectGroup
|
|
// various text fields
|
|
cmd.Parameters.AddWithValue("Text", prim.Text);
|
|
cmd.Parameters.AddWithValue("ColorR", prim.Color.R);
|
|
cmd.Parameters.AddWithValue("ColorG", prim.Color.G);
|
|
cmd.Parameters.AddWithValue("ColorB", prim.Color.B);
|
|
cmd.Parameters.AddWithValue("ColorA", prim.Color.A);
|
|
cmd.Parameters.AddWithValue("Description", prim.Description);
|
|
cmd.Parameters.AddWithValue("SitName", prim.SitName);
|
|
cmd.Parameters.AddWithValue("TouchName", prim.TouchName);
|
|
// permissions
|
|
cmd.Parameters.AddWithValue("ObjectFlags", prim.ObjectFlags);
|
|
cmd.Parameters.AddWithValue("CreatorID", prim.CreatorID.ToString());
|
|
cmd.Parameters.AddWithValue("OwnerID", prim.OwnerID.ToString());
|
|
cmd.Parameters.AddWithValue("GroupID", prim.GroupID.ToString());
|
|
cmd.Parameters.AddWithValue("LastOwnerID", prim.LastOwnerID.ToString());
|
|
cmd.Parameters.AddWithValue("OwnerMask", prim.OwnerMask);
|
|
cmd.Parameters.AddWithValue("NextOwnerMask", prim.NextOwnerMask);
|
|
cmd.Parameters.AddWithValue("GroupMask", prim.GroupMask);
|
|
cmd.Parameters.AddWithValue("EveryoneMask", prim.EveryoneMask);
|
|
cmd.Parameters.AddWithValue("BaseMask", prim.BaseMask);
|
|
// vectors
|
|
cmd.Parameters.AddWithValue("PositionX", (double)prim.OffsetPosition.X);
|
|
cmd.Parameters.AddWithValue("PositionY", (double)prim.OffsetPosition.Y);
|
|
cmd.Parameters.AddWithValue("PositionZ", (double)prim.OffsetPosition.Z);
|
|
cmd.Parameters.AddWithValue("GroupPositionX", (double)prim.GroupPosition.X);
|
|
cmd.Parameters.AddWithValue("GroupPositionY", (double)prim.GroupPosition.Y);
|
|
cmd.Parameters.AddWithValue("GroupPositionZ", (double)prim.GroupPosition.Z);
|
|
cmd.Parameters.AddWithValue("VelocityX", (double)prim.Velocity.X);
|
|
cmd.Parameters.AddWithValue("VelocityY", (double)prim.Velocity.Y);
|
|
cmd.Parameters.AddWithValue("VelocityZ", (double)prim.Velocity.Z);
|
|
cmd.Parameters.AddWithValue("AngularVelocityX", (double)prim.AngularVelocity.X);
|
|
cmd.Parameters.AddWithValue("AngularVelocityY", (double)prim.AngularVelocity.Y);
|
|
cmd.Parameters.AddWithValue("AngularVelocityZ", (double)prim.AngularVelocity.Z);
|
|
cmd.Parameters.AddWithValue("AccelerationX", (double)prim.Acceleration.X);
|
|
cmd.Parameters.AddWithValue("AccelerationY", (double)prim.Acceleration.Y);
|
|
cmd.Parameters.AddWithValue("AccelerationZ", (double)prim.Acceleration.Z);
|
|
// quaternions
|
|
cmd.Parameters.AddWithValue("RotationX", (double)prim.RotationOffset.X);
|
|
cmd.Parameters.AddWithValue("RotationY", (double)prim.RotationOffset.Y);
|
|
cmd.Parameters.AddWithValue("RotationZ", (double)prim.RotationOffset.Z);
|
|
cmd.Parameters.AddWithValue("RotationW", (double)prim.RotationOffset.W);
|
|
|
|
// Sit target
|
|
Vector3 sitTargetPos = prim.SitTargetPositionLL;
|
|
cmd.Parameters.AddWithValue("SitTargetOffsetX", (double)sitTargetPos.X);
|
|
cmd.Parameters.AddWithValue("SitTargetOffsetY", (double)sitTargetPos.Y);
|
|
cmd.Parameters.AddWithValue("SitTargetOffsetZ", (double)sitTargetPos.Z);
|
|
|
|
Quaternion sitTargetOrient = prim.SitTargetOrientationLL;
|
|
cmd.Parameters.AddWithValue("SitTargetOrientW", (double)sitTargetOrient.W);
|
|
cmd.Parameters.AddWithValue("SitTargetOrientX", (double)sitTargetOrient.X);
|
|
cmd.Parameters.AddWithValue("SitTargetOrientY", (double)sitTargetOrient.Y);
|
|
cmd.Parameters.AddWithValue("SitTargetOrientZ", (double)sitTargetOrient.Z);
|
|
|
|
cmd.Parameters.AddWithValue("PayPrice", prim.PayPrice[0]);
|
|
cmd.Parameters.AddWithValue("PayButton1", prim.PayPrice[1]);
|
|
cmd.Parameters.AddWithValue("PayButton2", prim.PayPrice[2]);
|
|
cmd.Parameters.AddWithValue("PayButton3", prim.PayPrice[3]);
|
|
cmd.Parameters.AddWithValue("PayButton4", prim.PayPrice[4]);
|
|
|
|
if ((prim.SoundFlags & 1) != 0) // Looped
|
|
{
|
|
cmd.Parameters.AddWithValue("LoopedSound", prim.Sound.ToString());
|
|
cmd.Parameters.AddWithValue("LoopedSoundGain", prim.SoundGain);
|
|
}
|
|
else
|
|
{
|
|
cmd.Parameters.AddWithValue("LoopedSound", UUID.Zero);
|
|
cmd.Parameters.AddWithValue("LoopedSoundGain", 0.0f);
|
|
}
|
|
|
|
cmd.Parameters.AddWithValue("TextureAnimation", prim.TextureAnimation);
|
|
cmd.Parameters.AddWithValue("ParticleSystem", prim.ParticleSystem);
|
|
|
|
cmd.Parameters.AddWithValue("OmegaX", (double)prim.AngularVelocity.X);
|
|
cmd.Parameters.AddWithValue("OmegaY", (double)prim.AngularVelocity.Y);
|
|
cmd.Parameters.AddWithValue("OmegaZ", (double)prim.AngularVelocity.Z);
|
|
|
|
cmd.Parameters.AddWithValue("CameraEyeOffsetX", (double)prim.GetCameraEyeOffset().X);
|
|
cmd.Parameters.AddWithValue("CameraEyeOffsetY", (double)prim.GetCameraEyeOffset().Y);
|
|
cmd.Parameters.AddWithValue("CameraEyeOffsetZ", (double)prim.GetCameraEyeOffset().Z);
|
|
|
|
cmd.Parameters.AddWithValue("CameraAtOffsetX", (double)prim.GetCameraAtOffset().X);
|
|
cmd.Parameters.AddWithValue("CameraAtOffsetY", (double)prim.GetCameraAtOffset().Y);
|
|
cmd.Parameters.AddWithValue("CameraAtOffsetZ", (double)prim.GetCameraAtOffset().Z);
|
|
|
|
if (prim.GetForceMouselook())
|
|
cmd.Parameters.AddWithValue("ForceMouselook", 1);
|
|
else
|
|
cmd.Parameters.AddWithValue("ForceMouselook", 0);
|
|
|
|
cmd.Parameters.AddWithValue("ScriptAccessPin", prim.ScriptAccessPin);
|
|
|
|
if (prim.AllowedDrop)
|
|
cmd.Parameters.AddWithValue("AllowedDrop", 1);
|
|
else
|
|
cmd.Parameters.AddWithValue("AllowedDrop", 0);
|
|
|
|
if (prim.DIE_AT_EDGE)
|
|
cmd.Parameters.AddWithValue("DieAtEdge", 1);
|
|
else
|
|
cmd.Parameters.AddWithValue("DieAtEdge", 0);
|
|
|
|
cmd.Parameters.AddWithValue("SalePrice", prim.SalePrice);
|
|
cmd.Parameters.AddWithValue("SaleType", unchecked((sbyte)(prim.ObjectSaleType)));
|
|
|
|
byte clickAction = prim.ClickAction;
|
|
cmd.Parameters.AddWithValue("ClickAction", unchecked((sbyte)(clickAction)));
|
|
|
|
cmd.Parameters.AddWithValue("Material", unchecked((sbyte)(prim.Material)));
|
|
|
|
cmd.Parameters.AddWithValue("CollisionSound", prim.CollisionSound.ToString());
|
|
cmd.Parameters.AddWithValue("CollisionSoundVolume", prim.CollisionSoundVolume);
|
|
|
|
if (prim.PassTouches)
|
|
cmd.Parameters.AddWithValue("PassTouches", 1);
|
|
else
|
|
cmd.Parameters.AddWithValue("PassTouches", 0);
|
|
|
|
cmd.Parameters.AddWithValue("LinkNumber", prim.LinkNum);
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="row"></param>
|
|
/// <param name="taskItem"></param>
|
|
private static void FillItemCommand(MySqlCommand cmd, TaskInventoryItem taskItem)
|
|
{
|
|
cmd.Parameters.AddWithValue("itemID", taskItem.ItemID);
|
|
cmd.Parameters.AddWithValue("primID", taskItem.ParentPartID);
|
|
cmd.Parameters.AddWithValue("assetID", taskItem.AssetID);
|
|
cmd.Parameters.AddWithValue("parentFolderID", taskItem.ParentID);
|
|
|
|
cmd.Parameters.AddWithValue("invType", taskItem.InvType);
|
|
cmd.Parameters.AddWithValue("assetType", taskItem.Type);
|
|
|
|
cmd.Parameters.AddWithValue("name", taskItem.Name);
|
|
cmd.Parameters.AddWithValue("description", taskItem.Description);
|
|
cmd.Parameters.AddWithValue("creationDate", taskItem.CreationDate);
|
|
cmd.Parameters.AddWithValue("creatorID", taskItem.CreatorID);
|
|
cmd.Parameters.AddWithValue("ownerID", taskItem.OwnerID);
|
|
cmd.Parameters.AddWithValue("lastOwnerID", taskItem.LastOwnerID);
|
|
cmd.Parameters.AddWithValue("groupID", taskItem.GroupID);
|
|
cmd.Parameters.AddWithValue("nextPermissions", taskItem.NextPermissions);
|
|
cmd.Parameters.AddWithValue("currentPermissions", taskItem.CurrentPermissions);
|
|
cmd.Parameters.AddWithValue("basePermissions", taskItem.BasePermissions);
|
|
cmd.Parameters.AddWithValue("everyonePermissions", taskItem.EveryonePermissions);
|
|
cmd.Parameters.AddWithValue("groupPermissions", taskItem.GroupPermissions);
|
|
cmd.Parameters.AddWithValue("flags", taskItem.Flags);
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
private static void FillRegionSettingsCommand(MySqlCommand cmd, RegionSettings settings)
|
|
{
|
|
cmd.Parameters.AddWithValue("RegionUUID", settings.RegionUUID.ToString());
|
|
cmd.Parameters.AddWithValue("BlockTerraform", settings.BlockTerraform);
|
|
cmd.Parameters.AddWithValue("BlockFly", settings.BlockFly);
|
|
cmd.Parameters.AddWithValue("AllowDamage", settings.AllowDamage);
|
|
cmd.Parameters.AddWithValue("RestrictPushing", settings.RestrictPushing);
|
|
cmd.Parameters.AddWithValue("AllowLandResell", settings.AllowLandResell);
|
|
cmd.Parameters.AddWithValue("AllowLandJoinDivide", settings.AllowLandJoinDivide);
|
|
cmd.Parameters.AddWithValue("BlockShowInSearch", settings.BlockShowInSearch);
|
|
cmd.Parameters.AddWithValue("AgentLimit", settings.AgentLimit);
|
|
cmd.Parameters.AddWithValue("ObjectBonus", settings.ObjectBonus);
|
|
cmd.Parameters.AddWithValue("Maturity", settings.Maturity);
|
|
cmd.Parameters.AddWithValue("DisableScripts", settings.DisableScripts);
|
|
cmd.Parameters.AddWithValue("DisableCollisions", settings.DisableCollisions);
|
|
cmd.Parameters.AddWithValue("DisablePhysics", settings.DisablePhysics);
|
|
cmd.Parameters.AddWithValue("TerrainTexture1", settings.TerrainTexture1.ToString());
|
|
cmd.Parameters.AddWithValue("TerrainTexture2", settings.TerrainTexture2.ToString());
|
|
cmd.Parameters.AddWithValue("TerrainTexture3", settings.TerrainTexture3.ToString());
|
|
cmd.Parameters.AddWithValue("TerrainTexture4", settings.TerrainTexture4.ToString());
|
|
cmd.Parameters.AddWithValue("Elevation1NW", settings.Elevation1NW);
|
|
cmd.Parameters.AddWithValue("Elevation2NW", settings.Elevation2NW);
|
|
cmd.Parameters.AddWithValue("Elevation1NE", settings.Elevation1NE);
|
|
cmd.Parameters.AddWithValue("Elevation2NE", settings.Elevation2NE);
|
|
cmd.Parameters.AddWithValue("Elevation1SE", settings.Elevation1SE);
|
|
cmd.Parameters.AddWithValue("Elevation2SE", settings.Elevation2SE);
|
|
cmd.Parameters.AddWithValue("Elevation1SW", settings.Elevation1SW);
|
|
cmd.Parameters.AddWithValue("Elevation2SW", settings.Elevation2SW);
|
|
cmd.Parameters.AddWithValue("WaterHeight", settings.WaterHeight);
|
|
cmd.Parameters.AddWithValue("TerrainRaiseLimit", settings.TerrainRaiseLimit);
|
|
cmd.Parameters.AddWithValue("TerrainLowerLimit", settings.TerrainLowerLimit);
|
|
cmd.Parameters.AddWithValue("UseEstateSun", settings.UseEstateSun);
|
|
cmd.Parameters.AddWithValue("Sandbox", settings.Sandbox);
|
|
cmd.Parameters.AddWithValue("SunVectorX", settings.SunVector.X);
|
|
cmd.Parameters.AddWithValue("SunVectorY", settings.SunVector.Y);
|
|
cmd.Parameters.AddWithValue("SunVectorZ", settings.SunVector.Z);
|
|
cmd.Parameters.AddWithValue("FixedSun", settings.FixedSun);
|
|
cmd.Parameters.AddWithValue("SunPosition", settings.SunPosition);
|
|
cmd.Parameters.AddWithValue("Covenant", settings.Covenant.ToString());
|
|
cmd.Parameters.AddWithValue("LoadedCreationDateTime", settings.LoadedCreationDateTime);
|
|
cmd.Parameters.AddWithValue("LoadedCreationID", settings.LoadedCreationID);
|
|
cmd.Parameters.AddWithValue("TerrainImageID", settings.TerrainImageID);
|
|
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="row"></param>
|
|
/// <param name="land"></param>
|
|
/// <param name="regionUUID"></param>
|
|
private static void FillLandCommand(MySqlCommand cmd, LandData land, UUID regionUUID)
|
|
{
|
|
cmd.Parameters.AddWithValue("UUID", land.GlobalID.ToString());
|
|
cmd.Parameters.AddWithValue("RegionUUID", regionUUID.ToString());
|
|
cmd.Parameters.AddWithValue("LocalLandID", land.LocalID);
|
|
|
|
// Bitmap is a byte[512]
|
|
cmd.Parameters.AddWithValue("Bitmap", land.Bitmap);
|
|
|
|
cmd.Parameters.AddWithValue("Name", land.Name);
|
|
cmd.Parameters.AddWithValue("Description", land.Description);
|
|
cmd.Parameters.AddWithValue("OwnerUUID", land.OwnerID.ToString());
|
|
cmd.Parameters.AddWithValue("IsGroupOwned", land.IsGroupOwned);
|
|
cmd.Parameters.AddWithValue("Area", land.Area);
|
|
cmd.Parameters.AddWithValue("AuctionID", land.AuctionID); //Unemplemented
|
|
cmd.Parameters.AddWithValue("Category", land.Category); //Enum libsecondlife.Parcel.ParcelCategory
|
|
cmd.Parameters.AddWithValue("ClaimDate", land.ClaimDate);
|
|
cmd.Parameters.AddWithValue("ClaimPrice", land.ClaimPrice);
|
|
cmd.Parameters.AddWithValue("GroupUUID", land.GroupID.ToString());
|
|
cmd.Parameters.AddWithValue("SalePrice", land.SalePrice);
|
|
cmd.Parameters.AddWithValue("LandStatus", land.Status); //Enum. libsecondlife.Parcel.ParcelStatus
|
|
cmd.Parameters.AddWithValue("LandFlags", land.Flags);
|
|
cmd.Parameters.AddWithValue("LandingType", land.LandingType);
|
|
cmd.Parameters.AddWithValue("MediaAutoScale", land.MediaAutoScale);
|
|
cmd.Parameters.AddWithValue("MediaTextureUUID", land.MediaID.ToString());
|
|
cmd.Parameters.AddWithValue("MediaURL", land.MediaURL);
|
|
cmd.Parameters.AddWithValue("MusicURL", land.MusicURL);
|
|
cmd.Parameters.AddWithValue("PassHours", land.PassHours);
|
|
cmd.Parameters.AddWithValue("PassPrice", land.PassPrice);
|
|
cmd.Parameters.AddWithValue("SnapshotUUID", land.SnapshotID.ToString());
|
|
cmd.Parameters.AddWithValue("UserLocationX", land.UserLocation.X);
|
|
cmd.Parameters.AddWithValue("UserLocationY", land.UserLocation.Y);
|
|
cmd.Parameters.AddWithValue("UserLocationZ", land.UserLocation.Z);
|
|
cmd.Parameters.AddWithValue("UserLookAtX", land.UserLookAt.X);
|
|
cmd.Parameters.AddWithValue("UserLookAtY", land.UserLookAt.Y);
|
|
cmd.Parameters.AddWithValue("UserLookAtZ", land.UserLookAt.Z);
|
|
cmd.Parameters.AddWithValue("AuthBuyerID", land.AuthBuyerID);
|
|
cmd.Parameters.AddWithValue("OtherCleanTime", land.OtherCleanTime);
|
|
cmd.Parameters.AddWithValue("Dwell", land.Dwell);
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="row"></param>
|
|
/// <param name="entry"></param>
|
|
/// <param name="parcelID"></param>
|
|
private static void FillLandAccessCommand(MySqlCommand cmd, ParcelManager.ParcelAccessEntry entry, UUID parcelID)
|
|
{
|
|
cmd.Parameters.AddWithValue("LandUUID", parcelID.ToString());
|
|
cmd.Parameters.AddWithValue("AccessUUID", entry.AgentID.ToString());
|
|
cmd.Parameters.AddWithValue("Flags", entry.Flags);
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="row"></param>
|
|
/// <returns></returns>
|
|
private PrimitiveBaseShape BuildShape(IDataReader row)
|
|
{
|
|
PrimitiveBaseShape s = new PrimitiveBaseShape();
|
|
s.Scale = new Vector3(
|
|
(float)(double)row["ScaleX"],
|
|
(float)(double)row["ScaleY"],
|
|
(float)(double)row["ScaleZ"]
|
|
);
|
|
// paths
|
|
s.PCode = (byte)(int)row["PCode"];
|
|
s.PathBegin = (ushort)(int)row["PathBegin"];
|
|
s.PathEnd = (ushort)(int)row["PathEnd"];
|
|
s.PathScaleX = (byte)(int)row["PathScaleX"];
|
|
s.PathScaleY = (byte)(int)row["PathScaleY"];
|
|
s.PathShearX = (byte)(int)row["PathShearX"];
|
|
s.PathShearY = (byte)(int)row["PathShearY"];
|
|
s.PathSkew = (sbyte)(int)row["PathSkew"];
|
|
s.PathCurve = (byte)(int)row["PathCurve"];
|
|
s.PathRadiusOffset = (sbyte)(int)row["PathRadiusOffset"];
|
|
s.PathRevolutions = (byte)(int)row["PathRevolutions"];
|
|
s.PathTaperX = (sbyte)(int)row["PathTaperX"];
|
|
s.PathTaperY = (sbyte)(int)row["PathTaperY"];
|
|
s.PathTwist = (sbyte)(int)row["PathTwist"];
|
|
s.PathTwistBegin = (sbyte)(int)row["PathTwistBegin"];
|
|
// profile
|
|
s.ProfileBegin = (ushort)(int)row["ProfileBegin"];
|
|
s.ProfileEnd = (ushort)(int)row["ProfileEnd"];
|
|
s.ProfileCurve = (byte)(int)row["ProfileCurve"];
|
|
s.ProfileHollow = (ushort)(int)row["ProfileHollow"];
|
|
s.TextureEntry = (byte[])row["Texture"];
|
|
|
|
s.ExtraParams = (byte[])row["ExtraParams"];
|
|
|
|
s.State = (byte)(int)row["State"];
|
|
|
|
return s;
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="row"></param>
|
|
/// <param name="prim"></param>
|
|
private void FillShapeCommand(MySqlCommand cmd, SceneObjectPart prim)
|
|
{
|
|
PrimitiveBaseShape s = prim.Shape;
|
|
cmd.Parameters.AddWithValue("UUID", prim.UUID.ToString());
|
|
// shape is an enum
|
|
cmd.Parameters.AddWithValue("Shape", 0);
|
|
// vectors
|
|
cmd.Parameters.AddWithValue("ScaleX", (double)s.Scale.X);
|
|
cmd.Parameters.AddWithValue("ScaleY", (double)s.Scale.Y);
|
|
cmd.Parameters.AddWithValue("ScaleZ", (double)s.Scale.Z);
|
|
// paths
|
|
cmd.Parameters.AddWithValue("PCode", s.PCode);
|
|
cmd.Parameters.AddWithValue("PathBegin", s.PathBegin);
|
|
cmd.Parameters.AddWithValue("PathEnd", s.PathEnd);
|
|
cmd.Parameters.AddWithValue("PathScaleX", s.PathScaleX);
|
|
cmd.Parameters.AddWithValue("PathScaleY", s.PathScaleY);
|
|
cmd.Parameters.AddWithValue("PathShearX", s.PathShearX);
|
|
cmd.Parameters.AddWithValue("PathShearY", s.PathShearY);
|
|
cmd.Parameters.AddWithValue("PathSkew", s.PathSkew);
|
|
cmd.Parameters.AddWithValue("PathCurve", s.PathCurve);
|
|
cmd.Parameters.AddWithValue("PathRadiusOffset", s.PathRadiusOffset);
|
|
cmd.Parameters.AddWithValue("PathRevolutions", s.PathRevolutions);
|
|
cmd.Parameters.AddWithValue("PathTaperX", s.PathTaperX);
|
|
cmd.Parameters.AddWithValue("PathTaperY", s.PathTaperY);
|
|
cmd.Parameters.AddWithValue("PathTwist", s.PathTwist);
|
|
cmd.Parameters.AddWithValue("PathTwistBegin", s.PathTwistBegin);
|
|
// profile
|
|
cmd.Parameters.AddWithValue("ProfileBegin", s.ProfileBegin);
|
|
cmd.Parameters.AddWithValue("ProfileEnd", s.ProfileEnd);
|
|
cmd.Parameters.AddWithValue("ProfileCurve", s.ProfileCurve);
|
|
cmd.Parameters.AddWithValue("ProfileHollow", s.ProfileHollow);
|
|
cmd.Parameters.AddWithValue("Texture", s.TextureEntry);
|
|
cmd.Parameters.AddWithValue("ExtraParams", s.ExtraParams);
|
|
cmd.Parameters.AddWithValue("State", s.State);
|
|
}
|
|
|
|
public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items)
|
|
{
|
|
lock (m_dbLock)
|
|
{
|
|
RemoveItems(primID);
|
|
|
|
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
|
|
{
|
|
dbcon.Open();
|
|
|
|
MySqlCommand cmd = dbcon.CreateCommand();
|
|
|
|
if (items.Count == 0)
|
|
return;
|
|
|
|
cmd.CommandText = "insert into primitems (" +
|
|
"invType, assetType, name, " +
|
|
"description, creationDate, nextPermissions, " +
|
|
"currentPermissions, basePermissions, " +
|
|
"everyonePermissions, groupPermissions, " +
|
|
"flags, itemID, primID, assetID, " +
|
|
"parentFolderID, creatorID, ownerID, " +
|
|
"groupID, lastOwnerID) values (?invType, " +
|
|
"?assetType, ?name, ?description, " +
|
|
"?creationDate, ?nextPermissions, " +
|
|
"?currentPermissions, ?basePermissions, " +
|
|
"?everyonePermissions, ?groupPermissions, " +
|
|
"?flags, ?itemID, ?primID, ?assetID, " +
|
|
"?parentFolderID, ?creatorID, ?ownerID, " +
|
|
"?groupID, ?lastOwnerID)";
|
|
|
|
foreach (TaskInventoryItem item in items)
|
|
{
|
|
cmd.Parameters.Clear();
|
|
|
|
FillItemCommand(cmd, item);
|
|
|
|
ExecuteNonQuery(cmd);
|
|
}
|
|
|
|
cmd.Dispose();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|