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This method fetches metadata for a subset of the entries in the assets database. This functionality is used in the ForEach calls in the asset storage providers in AssetInventoryServer. With this implemented, frontends such as the BrowseFrontend should now work. - MySQL: implemented, sanity tested - SQLite: implemented, sanity tested - MSSQL: implemented, not tested - NHibernate: not implemented
287 lines
12 KiB
C#
287 lines
12 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Data;
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using System.Reflection;
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using System.Collections.Generic;
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using OpenMetaverse;
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using log4net;
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using OpenSim.Framework;
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namespace OpenSim.Data.MSSQL
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{
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/// <summary>
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/// A MSSQL Interface for the Asset server
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/// </summary>
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internal class MSSQLAssetData : AssetDataBase
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{
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private const string _migrationStore = "AssetStore";
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private long TicksToEpoch;
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/// <summary>
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/// Database manager
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/// </summary>
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private MSSQLManager database;
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#region IPlugin Members
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override public void Dispose() { }
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/// <summary>
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/// <para>Initialises asset interface</para>
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/// </summary>
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// [Obsolete("Cannot be default-initialized!")]
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override public void Initialise()
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{
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m_log.Info("[MSSQLUserData]: " + Name + " cannot be default-initialized!");
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throw new PluginNotInitialisedException(Name);
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}
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/// <summary>
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/// Initialises asset interface
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/// </summary>
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/// <para>
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/// a string instead of file, if someone writes the support
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/// </para>
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/// <param name="connectionString">connect string</param>
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override public void Initialise(string connectionString)
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{
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TicksToEpoch = new System.DateTime(1970, 1, 1).Ticks;
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if (!string.IsNullOrEmpty(connectionString))
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{
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database = new MSSQLManager(connectionString);
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}
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else
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{
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IniFile gridDataMSSqlFile = new IniFile("mssql_connection.ini");
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string settingDataSource = gridDataMSSqlFile.ParseFileReadValue("data_source");
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string settingInitialCatalog = gridDataMSSqlFile.ParseFileReadValue("initial_catalog");
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string settingPersistSecurityInfo = gridDataMSSqlFile.ParseFileReadValue("persist_security_info");
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string settingUserId = gridDataMSSqlFile.ParseFileReadValue("user_id");
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string settingPassword = gridDataMSSqlFile.ParseFileReadValue("password");
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database =
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new MSSQLManager(settingDataSource, settingInitialCatalog, settingPersistSecurityInfo, settingUserId,
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settingPassword);
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}
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//New migration to check for DB changes
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database.CheckMigration(_migrationStore);
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}
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/// <summary>
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/// Database provider version.
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/// </summary>
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override public string Version
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{
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get { return database.getVersion(); }
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}
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/// <summary>
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/// The name of this DB provider.
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/// </summary>
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override public string Name
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{
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get { return "MSSQL Asset storage engine"; }
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}
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#endregion
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#region IAssetDataPlugin Members
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/// <summary>
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/// Fetch Asset from database
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/// </summary>
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/// <param name="assetID">the asset UUID</param>
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/// <returns></returns>
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override public AssetBase FetchAsset(UUID assetID)
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{
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using (AutoClosingSqlCommand command = database.Query("SELECT * FROM assets WHERE id = @id"))
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{
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command.Parameters.Add(database.CreateParameter("id", assetID));
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using (IDataReader reader = command.ExecuteReader())
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{
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if (reader.Read())
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{
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AssetBase asset = new AssetBase();
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// Region Main
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asset.FullID = new UUID((Guid)reader["id"]);
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asset.Name = (string)reader["name"];
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asset.Description = (string)reader["description"];
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asset.Type = Convert.ToSByte(reader["assetType"]);
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asset.Local = Convert.ToBoolean(reader["local"]);
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asset.Temporary = Convert.ToBoolean(reader["temporary"]);
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asset.Data = (byte[])reader["data"];
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return asset;
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}
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return null; // throw new Exception("No rows to return");
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}
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}
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}
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/// <summary>
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/// Create asset in database
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/// </summary>
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/// <param name="asset">the asset</param>
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override public void CreateAsset(AssetBase asset)
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{
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if (ExistsAsset(asset.FullID))
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{
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return;
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}
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using (AutoClosingSqlCommand command = database.Query(
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"INSERT INTO assets ([id], [name], [description], [assetType], [local], [temporary], [create_time], [access_time], [data])" +
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" VALUES " +
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"(@id, @name, @description, @assetType, @local, @temporary, @create_time, @access_time, @data)"))
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{
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int now = (int)((System.DateTime.Now.Ticks - TicksToEpoch) / 10000000);
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command.Parameters.Add(database.CreateParameter("id", asset.FullID));
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command.Parameters.Add(database.CreateParameter("name", asset.Name));
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command.Parameters.Add(database.CreateParameter("description", asset.Description));
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command.Parameters.Add(database.CreateParameter("assetType", asset.Type));
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command.Parameters.Add(database.CreateParameter("local", asset.Local));
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command.Parameters.Add(database.CreateParameter("temporary", asset.Temporary));
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command.Parameters.Add(database.CreateParameter("access_time", now));
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command.Parameters.Add(database.CreateParameter("create_time", now));
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command.Parameters.Add(database.CreateParameter("data", asset.Data));
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command.ExecuteNonQuery();
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}
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}
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/// <summary>
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/// Update asset in database
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/// </summary>
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/// <param name="asset">the asset</param>
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override public void UpdateAsset(AssetBase asset)
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{
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using (AutoClosingSqlCommand command = database.Query("UPDATE assets set id = @id, " +
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"name = @name, " +
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"description = @description," +
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"assetType = @assetType," +
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"local = @local," +
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"temporary = @temporary," +
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"data = @data where " +
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"id = @keyId;"))
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{
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command.Parameters.Add(database.CreateParameter("id", asset.FullID));
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command.Parameters.Add(database.CreateParameter("name", asset.Name));
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command.Parameters.Add(database.CreateParameter("description", asset.Description));
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command.Parameters.Add(database.CreateParameter("assetType", asset.Type));
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command.Parameters.Add(database.CreateParameter("local", asset.Local));
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command.Parameters.Add(database.CreateParameter("temporary", asset.Temporary));
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command.Parameters.Add(database.CreateParameter("data", asset.Data));
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command.Parameters.Add(database.CreateParameter("@keyId", asset.FullID));
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try
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{
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command.ExecuteNonQuery();
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}
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catch (Exception e)
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{
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m_log.Error(e.ToString());
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}
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}
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}
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// Commented out since currently unused - this probably should be called in FetchAsset()
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// private void UpdateAccessTime(AssetBase asset)
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// {
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// using (AutoClosingSqlCommand cmd = database.Query("UPDATE assets SET access_time = @access_time WHERE id=@id"))
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// {
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// int now = (int)((System.DateTime.Now.Ticks - TicksToEpoch) / 10000000);
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// cmd.Parameters.AddWithValue("@id", asset.FullID.ToString());
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// cmd.Parameters.AddWithValue("@access_time", now);
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// try
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// {
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// cmd.ExecuteNonQuery();
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// }
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// catch (Exception e)
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// {
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// m_log.Error(e.ToString());
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// }
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// }
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// }
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/// <summary>
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/// Check if asset exist in database
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/// </summary>
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/// <param name="uuid"></param>
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/// <returns>true if exist.</returns>
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override public bool ExistsAsset(UUID uuid)
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{
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if (FetchAsset(uuid) != null)
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{
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return true;
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}
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return false;
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}
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/// <summary>
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/// Returns a list of AssetMetadata objects. The list is a subset of
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/// the entire data set offset by <paramref name="start" /> containing
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/// <paramref name="count" /> elements.
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/// </summary>
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/// <param name="start">The number of results to discard from the total data set.</param>
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/// <param name="count">The number of rows the returned list should contain.</param>
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/// <returns>A list of AssetMetadata objects.</returns>
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public override List<AssetMetadata> FetchAssetMetadataSet(int start, int count)
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{
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List<AssetMetadata> retList = new List<AssetMetadata>(count);
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using (AutoClosingSqlCommand command = database.Query("SELECT name,description,assetType,temporary,id FROM assets LIMIT @start, @count"))
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{
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command.Parameters.Add(database.CreateParameter("start", start));
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command.Parameters.Add(database.CreateParameter("count", count));
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using (IDataReader reader = command.ExecuteReader())
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{
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while (reader.Read())
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{
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AssetMetadata metadata = new AssetMetadata();
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// Region Main
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metadata.FullID = new UUID((Guid)reader["id"]);
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metadata.Name = (string)reader["name"];
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metadata.Description = (string)reader["description"];
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metadata.Type = Convert.ToSByte(reader["assetType"]);
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metadata.Temporary = Convert.ToBoolean(reader["temporary"]);
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}
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}
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}
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return retList;
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}
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#endregion
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}
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}
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