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a4d2a97bc6ead3aeba4e1be419d976925e5ee470
opensim/OpenSim/Region/CoreModules/World/Estate
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John Hurliman afef1ac191 Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
2009-11-05 13:10:58 -08:00
..
EstateManagementModule.cs
Experimental change to use an immutable array for iterating ScenePresences, avoiding locking and copying the list each time it is accessed
2009-10-23 01:02:36 -07:00
EstateTerrainXferHandler.cs
Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
2009-11-05 13:10:58 -08:00
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