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a4fa491ea8a7f5a59a4f9c9ca64bfb18328ea2dc
opensim/OpenSim/Region/PhysicsModules/Ode
History
UbitUmarov dea7b7b1a7 remove effect of avatar mass, so all jump similar height
2022-04-16 13:41:31 +01:00
..
Tests
let old ode also have a Module class
2015-09-09 18:53:24 +01:00
AssemblyInfo.cs
Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore.
2016-02-21 11:14:02 -08:00
ODEApi.cs
Remove tabs, indent code properly
2022-03-13 13:15:05 +00:00
ODECharacter.cs
remove effect of avatar mass, so all jump similar height
2022-04-16 13:41:31 +01:00
ODEDynamics.c_comments
Major renaming of Physics dlls / folders. No functional changes, just renames.
2015-08-30 20:06:53 -07:00
ODEDynamics.cs
make old Ode PInvoke follow ms coding rules
2018-01-14 01:40:49 +00:00
ODEModule.cs
Invalid physics meshing option is a fatal error
2021-12-02 18:13:47 +00:00
ODEPrim.cs
add AvatarJump to phsycis engines. This is just a push in Z direction, Still needs scaling so engines to match. This new scaling is needed so does not impact old push ones
2022-04-15 21:47:38 +01:00
ODERayCastRequestManager.cs
make old Ode PInvoke follow ms coding rules
2018-01-14 01:40:49 +00:00
OdeScene.cs
missing file and a bit more wiring
2022-04-15 21:52:29 +01:00
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