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a57b4b81b929fb21b07eb30a64b74243e1059427
opensim/OpenSim/Region/ClientStack
History
Oren Hurvitz a57b4b81b9 Fixed the logic that decides if a packet was queued (it was reversed)
2014-07-21 08:31:09 +01:00
..
Linden
Fixed the logic that decides if a packet was queued (it was reversed)
2014-07-21 08:31:09 +01:00
Properties
Bump version and assembly version numbers from 0.7.5 to 0.7.6
2013-02-05 00:23:17 +00:00
ClientStackManager.cs
Adds the ability to load more then one IClientNetworkServer thereby allowing additional client network servers at the same time. Use comma separated values in clientstack_plugin in your config. Additional plugins lying around shouldn't be picked up because the loader only loads configured dll assemblies and breaks at the first IClientNetworkServer found in the assembly. (the only new functionality is the ability to specify more in config). Note: The existing functionality also passes in a nini config.. and has a boolean to determine if the client network server should be initialized for a specific scene.
2013-02-03 08:13:52 -05:00
IClientNetworkServer.cs
refactor: Remove IClientNetworkServer.NetworkStop() in favour of existing Stop().
2013-04-16 21:58:24 +01:00
RegionApplicationBase.cs
Moved these two estate-related interfaces to the projects where they belong.
2014-05-30 13:11:46 -07:00
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