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a8cb20355c9be4b57ea7a0e4f6691c3f0cfbbde2
opensim
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OpenSim
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Tedd Hansen
a8cb20355c
Correction of last commit
2007-12-31 19:31:40 +00:00
..
Application
Correct location of DotNetEngine. Remove some debug stuff since my addins problem turned out to be local.
2007-12-31 17:52:48 +00:00
ClientStack
* This update rolls back the packetpool and LibSL changes. Please retest and then patch these changes back in. Currently it's not quite ready for 0.5. The down side to this action, is that we loose some performance to the garbage collector for now. Given that the target date for 0.5 is *Two days* from now, I'm taking the initiative to work towards a real stable version.
2007-12-30 06:18:17 +00:00
Communications
Standard library folders can now be configued in the xml in inventory/OpenSimLibrary - no hardcoded changes are required. For some reason, all the folders are currently
2007-12-31 03:33:21 +00:00
Environment
* Added graceful remote script server connection error handling
2007-12-30 23:56:29 +00:00
Examples
/SimpleApp
* Moved PrimitiveBaseShape subclasses into factory methods - the subclassing scheme won't hold for serialization
2007-12-28 08:34:38 +00:00
ExtensionsScriptModule
* Optimized usings
2007-12-27 21:41:48 +00:00
Physics
* This update rolls back the packetpool and LibSL changes. Please retest and then patch these changes back in. Currently it's not quite ready for 0.5. The down side to this action, is that we loose some performance to the garbage collector for now. Given that the target date for 0.5 is *Two days* from now, I'm taking the initiative to work towards a real stable version.
2007-12-30 06:18:17 +00:00
ScriptEngine
Correction of last commit
2007-12-31 19:31:40 +00:00
Storage
* Moved PrimitiveBaseShape subclasses into factory methods - the subclassing scheme won't hold for serialization
2007-12-28 08:34:38 +00:00
Terrain.BasicTerrain
* Optimized usings
2007-12-27 21:41:48 +00:00