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a9dd3028b94b35fb9c504b05466522cd2f9be306
opensim
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OpenSim
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Region
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CoreModules
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Dev Random
a9dd3028b9
Add 'terrain modify noise' and code cleanup
...
Signed-off-by: Michael Cerquoni <
nebadon2025@gmail.com
>
2015-05-07 14:07:50 -04:00
..
Agent
Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis.
2014-11-25 23:23:10 +00:00
Asset
Make the IteratingUuidGatherer the only UuidGatherer.
2015-01-08 20:21:40 +00:00
Avatar
Change UserProfiles so that the parcel name is used for a ProfilePick and not the parcel owners name. This change also fixes a bug where if the avatar enters and does not move, creating or editing a ProfilePick would set the parcelId as an empty UUID. This is because ScenePresence.currentParcelUUID is not set until the avatar moves.
2015-04-12 15:36:22 -04:00
Framework
Refactored some code that is used in two different dlls related to SOP rewriting. Also added some unit tests that relate to mantis
#7514
2015-05-05 20:59:09 -07:00
Hypergrid
Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others.
2015-01-09 08:31:56 -08:00
Properties
Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*")
2015-04-29 18:47:17 -07:00
Scripting
Remove references to MAX_ASSET_DESC from the dynamic texture module, hardcode to 128 as in other inventory modules.
2015-03-06 21:10:45 -05:00
ServiceConnectorsIn
OpenSimExtras
2014-08-06 17:25:12 -04:00
ServiceConnectorsOut
solving HG IM, HGFriends issues based on falsified GridUser data
2015-03-05 16:17:12 -05:00
World
Add 'terrain modify noise' and code cleanup
2015-05-07 14:07:50 -04:00