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abb3bb60a6ef0a3ed92d3fa54dc47d4d3e560b36
opensim
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OpenSim
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Region
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CoreModules
History
BlueWall
3c2886cd75
Adding back command to clear region's user cache
2015-05-13 14:31:28 -05:00
..
Agent
Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis.
2014-11-25 23:23:10 +00:00
Asset
Make the IteratingUuidGatherer the only UuidGatherer.
2015-01-08 20:21:40 +00:00
Avatar
Change UserProfiles so that the parcel name is used for a ProfilePick and not the parcel owners name. This change also fixes a bug where if the avatar enters and does not move, creating or editing a ProfilePick would set the parcelId as an empty UUID. This is because ScenePresence.currentParcelUUID is not set until the avatar moves.
2015-04-12 15:36:22 -04:00
Framework
Adding back command to clear region's user cache
2015-05-13 14:31:28 -05:00
Hypergrid
Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others.
2015-01-09 08:31:56 -08:00
Properties
Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*")
2015-04-29 18:47:17 -07:00
Scripting
Remove references to MAX_ASSET_DESC from the dynamic texture module, hardcode to 128 as in other inventory modules.
2015-03-06 21:10:45 -05:00
ServiceConnectorsIn
OpenSimExtras
2014-08-06 17:25:12 -04:00
ServiceConnectorsOut
Another major overhaul of inventory downloading, this time pertaining to inventory links. Added yet another function to IInventoryService to get multiple items at once, so that fetching collections of linked items is done once per folder instead of once per item.
2015-05-08 20:53:28 -07:00
World
Knocked off a few compiler warnings regarding unused variables.
2015-05-10 21:54:24 -07:00