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opensim
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abddb60b8d0aba7b68e2494957aedfec66a772cc
opensim
/
OpenSim
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Region
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CoreModules
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World
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Archiver
History
Justin Clark-Casey (justincc)
c083ab6824
make save and load oar slightly more robust by always closing the archive streams even if there has been an error
2009-11-24 17:47:09 +00:00
..
Tests
Formatting cleanup.
2009-10-01 01:17:47 +09:00
ArchiveReadRequest.cs
make save and load oar slightly more robust by always closing the archive streams even if there has been an error
2009-11-24 17:47:09 +00:00
ArchiverModule.cs
pass all command parameters to load/save oar, not just the filename
2009-11-24 17:28:38 +00:00
ArchiveWriteRequestExecution.cs
make save and load oar slightly more robust by always closing the archive streams even if there has been an error
2009-11-24 17:47:09 +00:00
ArchiveWriteRequestPreparation.cs
make save and load oar slightly more robust by always closing the archive streams even if there has been an error
2009-11-24 17:47:09 +00:00
AssetsArchiver.cs
Formatting cleanup.
2009-10-01 01:17:47 +09:00
AssetsDearchiver.cs
Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
2009-11-05 13:10:58 -08:00
AssetsRequest.cs
Implemented a Watchdog class. Do not manually create Thread objects anymore, use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated
2009-10-22 12:33:23 -07:00