Logo
Explore Help
Sign In
ogb912/opensim
1
0
Fork 0
You've already forked opensim
mirror of https://github.com/opensim/opensim.git synced 2026-05-27 20:35:59 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
ac60382599d8a2bfcf431c0eeafd65eebf865e21
opensim/OpenSim/Region/Physics/OdePlugin
History
Teravus Ovares e789a6bc9b * This patch adds Prism support to the Meshmerizer. Prism is one of the object types in the drop down on the object tab. Positive tapers are slightly incorrect(prim sinks into ground a tiny bit). Everything else that's supported works as expected. Hollow, cut, negative tapers, top shear.
2008-02-19 08:49:38 +00:00
..
AssemblyInfo.cs
* Optimized usings
2007-12-27 21:41:48 +00:00
ODECharacter.cs
ODE: Tired of floating above the ground after crossing a border? Boy have I got a solution for you! For a limited time, you can be the right height after border crossings automatically. Just three easy payments of $9.95 and make sure your neighbor is sending child agent updates!
2008-02-18 01:52:25 +00:00
OdePlugin.cs
* This patch adds Prism support to the Meshmerizer. Prism is one of the object types in the drop down on the object tab. Positive tapers are slightly incorrect(prim sinks into ground a tiny bit). Everything else that's supported works as expected. Hollow, cut, negative tapers, top shear.
2008-02-19 08:49:38 +00:00
ODEPrim.cs
* Last bit of cleanup now. As long as you keep physical prim off, you should have a reasonably stable experience with ODE again.
2008-02-17 20:40:21 +00:00
Powered by Gitea Version: 1.25.5 Page: 88ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API