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ad0d2fea20217bebaeb1b1ebbae85be56d17a21d
opensim/OpenSim/Region/ScriptEngine/DotNetEngine
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Melanie 17bdc45c5c Add plumbing for the SceneObjectDeleter to wait for the script engine to
allow final deletion of objects. Meant to support the attach(NULL_KEY) event,
2009-08-04 03:17:13 +01:00
..
Properties
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
Resources
Add the XML manifests needed to get the new style modules to load.
2009-04-15 23:59:15 +00:00
AppDomainManager.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
Common.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
EventManager.cs
From: Chris Yeoh <yeohc@au1.ibm.com>
2009-06-19 12:21:20 +00:00
EventQueueManager.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
EventQueueThreadClass.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
MaintenanceThread.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
ScriptEngine.cs
Add plumbing for the SceneObjectDeleter to wait for the script engine to
2009-08-04 03:17:13 +01:00
ScriptManager.cs
Thank you, thomax, for a patch to provide finer-grained access control to
2009-06-05 09:47:42 +00:00
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