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opensim
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af406748a23408ae3d99d67e034c7d8160db5d21
opensim
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OpenSim
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ScriptEngine
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Justin Clark-Casey (justincc)
6ac9c9c972
refactor: Use m_sittingAvatars to maintain the list of sitting avatars instead of two independent structures that do exactly the same thing
...
m_sittingAvatars code also already properly handles locking to avoid races.
2014-04-03 01:14:39 +01:00
..
Api
refactor: Use m_sittingAvatars to maintain the list of sitting avatars instead of two independent structures that do exactly the same thing
2014-04-03 01:14:39 +01:00
CodeTools
Also take YP/commented out JS references from script engine CodeTools.
2014-03-26 01:20:49 +00:00
Instance
Better error messages
2014-03-24 12:22:32 +01:00
Properties
Bump version and assembly version numbers from 0.7.5 to 0.7.6
2013-02-05 00:23:17 +00:00
Tests
Only allow llBreakAllLinks() to work if script has received PERMISSION_CHANGE_LINKS
2014-03-12 23:54:20 +00:00
AssemblyResolver.cs
…
Helpers.cs
Implement co-operative script termination if termination comes during a script wait event (llSleep(), etc.)
2013-01-16 02:07:43 +00:00
LSL_Types.cs
LSL_Rotation.Normalize() now returns 0,0,0,1 for x,y,z,s when normalization fails
2013-06-10 17:54:14 -07:00
ScriptException.cs
Also add the additional ScriptException constructor necessary to get [Serializable] to work.
2012-10-31 00:56:41 +00:00