Logo
Explore Help
Sign In
ogb912/opensim
1
0
Fork 0
You've already forked opensim
mirror of https://github.com/opensim/opensim.git synced 2026-05-26 12:05:34 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
afef1ac191d32e9c1514c294b17e404b1d4ae217
opensim/OpenSim/Region/ScriptEngine/Shared/Api/Implementation
History
John Hurliman afef1ac191 Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
2009-11-05 13:10:58 -08:00
..
Plugins
Inconsistent locking of SenseRepeaters in Script Engine.
2009-10-23 11:25:06 +01:00
ApiManager.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
AsyncCommandManager.cs
Implemented a Watchdog class. Do not manually create Thread objects anymore, use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated
2009-10-22 12:33:23 -07:00
LSL_Api.cs
Removing duplicate SceneObjectPart.RotationalVelocity property
2009-11-02 11:28:35 -08:00
OSSL_Api.cs
Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
2009-11-05 13:10:58 -08:00
Powered by Gitea Version: 1.25.5 Page: 68ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API