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b06f258319f088bcf6658880ed371ef313bac3b6
opensim/OpenSim/Region/ClientStack
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John Hurliman b06f258319 * FireQueueEmpty now checks if a measurable amount of time has passed, and if not it sleeps for a small amount of time. This throttles OnQueueEmpty calls where there is no callback or the callback is doing very little work
* Changed HandleQueueEmpty()'s Monitor.TryEnter() calls to locks. We want to take our time in this function and do all the work necessary, since returning too fast will induce a sleep anyways
2009-10-21 16:21:08 -07:00
..
LindenUDP
* FireQueueEmpty now checks if a measurable amount of time has passed, and if not it sleeps for a small amount of time. This throttles OnQueueEmpty calls where there is no callback or the callback is doing very little work
2009-10-21 16:21:08 -07:00
ClientStackManager.cs
Formatting cleanup.
2009-10-01 01:17:47 +09:00
IClientNetworkServer.cs
Beginning work on the new LLUDP implementation
2009-10-05 17:38:14 -07:00
RegionApplicationBase.cs
Formatting cleanup.
2009-10-01 09:38:36 +09:00
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