Logo
Explore Help
Sign In
ogb912/opensim
1
0
Fork 0
You've already forked opensim
mirror of https://github.com/opensim/opensim.git synced 2026-08-14 17:55:39 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
b0c5ef0b68c8664d250d0b0c0c5c1ddb7eab3acf
opensim/OpenSim/Region/Environment
History
Justin Clarke Casey b0c5ef0b68 * Eliminate AssetCache.CopyAsset()
* Resolve a bad logic bug in AssetCache.GetAsset()
* This may make some asset related things work better (possibly getting main map images will now be improved).
2008-02-20 23:21:51 +00:00
..
Interfaces
Minor cleanup.
2008-02-20 18:38:20 +00:00
LandManagement
* Found the land bug, yay
2008-02-20 20:07:12 +00:00
Modules
* Only count download requests for assets which are not already waiting for data from the asset server
2008-02-20 20:23:03 +00:00
Scenes
* Eliminate AssetCache.CopyAsset()
2008-02-20 23:21:51 +00:00
Types
Minor cleanup.
2008-02-20 18:38:20 +00:00
EstateManager.cs
* Added the ability to start and stop all scripts in the simulator using the debug tab on the estate tools. This along with the disable physics via the debug tab are persistant across reboots. That means that if it's disabled when you shut down the simulator, the simulator will come up again when you start it up without loading the scripts. Turning them back on is as simple as unchecking 'disable scripts' in the debug tab of the estate tools.
2008-02-06 09:38:14 +00:00
InstantMessageReceiver.cs
Added copyright statements.
2008-02-05 03:20:51 +00:00
ModuleLoader.cs
Minor cleanup.
2008-02-20 18:38:20 +00:00
PermissionManager.cs
Minor cleanup.
2008-02-20 18:38:20 +00:00
StorageManager.cs
Minor cleanup.
2008-02-20 18:38:20 +00:00
Powered by Gitea Version: 1.25.5 Page: 250ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API