Logo
Explore Help
Sign In
ogb912/opensim
1
0
Fork 0
You've already forked opensim
mirror of https://github.com/opensim/opensim.git synced 2026-05-27 04:16:00 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
b18ef976ff0e8bf2bc2fd8d8002007fcaafd0ed7
opensim/OpenSim/Region/Framework/Scenes/Animation
History
Diva Canto b41164b620 This seems to get rid of the stuck PREJUMP animation, as reported by Justin in -dev. Also in this commit, a slight adjustment to the Velocity of SP -- this makes the avie walking feel less jerky for me. Will wait reports from others.
2010-12-13 21:35:40 -08:00
..
AnimationSet.cs
refactor: move AnimationSet
2009-11-17 15:20:02 +00:00
AvatarAnimations.cs
refactor: move AvatarAnimations, BinBVHAnimation
2009-11-17 16:25:52 +00:00
BinBVHAnimation.cs
refactor: move AvatarAnimations, BinBVHAnimation
2009-11-17 16:25:52 +00:00
ScenePresenceAnimator.cs
This seems to get rid of the stuck PREJUMP animation, as reported by Justin in -dev. Also in this commit, a slight adjustment to the Velocity of SP -- this makes the avie walking feel less jerky for me. Will wait reports from others.
2010-12-13 21:35:40 -08:00
Powered by Gitea Version: 1.25.5 Page: 254ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API