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111 lines
4.1 KiB
C#
111 lines
4.1 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types;
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using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types.PrimitiveTypes;
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namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
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{
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public partial class Thread
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{
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// Is this smart?
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public static MainMemory GlobalMemory;
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public static Scene World;
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private int PC = 0;
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private Stack stack;
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private Interpreter m_Interpreter;
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public ClassRecord currentClass;
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public ClassInstance currentInstance;
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private StackFrame m_currentFrame;
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public int excutionCounter = 0;
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public bool running = false;
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public ScriptInfo scriptInfo;
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public Thread()
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{
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m_Interpreter = new Interpreter(this);
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stack = new Stack();
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}
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public void SetPC(int methodpointer)
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{
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//Console.WriteLine("Thread PC has been set to " + methodpointer);
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PC = methodpointer;
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}
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public void StartMethod(ClassRecord rec, string methName)
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{
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m_currentFrame = new StackFrame();
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stack.StackFrames.Push(m_currentFrame);
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currentClass = rec;
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currentClass.StartMethod(this, methName);
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}
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public void StartMethod(string methName)
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{
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m_currentFrame = new StackFrame();
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stack.StackFrames.Push(m_currentFrame);
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currentClass.StartMethod(this, methName);
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}
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public void JumpToStaticVoidMethod(string methName, int returnPC)
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{
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m_currentFrame = new StackFrame();
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m_currentFrame.ReturnPC = returnPC;
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stack.StackFrames.Push(m_currentFrame);
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currentClass.StartMethod(this, methName);
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}
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public void JumpToStaticParamMethod(string methName, string param, int returnPC)
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{
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if (param == "I")
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{
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BaseType bs1 = m_currentFrame.OpStack.Pop();
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m_currentFrame = new StackFrame();
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m_currentFrame.ReturnPC = returnPC;
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stack.StackFrames.Push(m_currentFrame);
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m_currentFrame.LocalVariables[0] = ((Int) bs1);
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currentClass.StartMethod(this, methName);
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}
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if (param == "F")
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{
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}
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}
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public void JumpToClassStaticVoidMethod(string className, string methName, int returnPC)
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{
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}
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public bool Excute()
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{
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excutionCounter++;
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return m_Interpreter.Excute();
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}
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}
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} |