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75 lines
3.3 KiB
C#
75 lines
3.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Reflection;
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using log4net;
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using Nini.Config;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Server.Base;
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using OpenSim.Services.Interfaces;
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namespace OpenSim.Services.LLLoginService
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{
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public class LLLoginService : ILoginService
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{
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private IUserAccountService m_UserAccountService;
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private IAuthenticationService m_AuthenticationService;
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private IInventoryService m_InventoryService;
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private IGridService m_GridService;
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private IPresenceService m_PresenceService;
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public LLLoginService(IConfigSource config)
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{
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IConfig serverConfig = config.Configs["LoginService"];
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if (serverConfig == null)
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throw new Exception(String.Format("No section LoginService in config file"));
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string accountService = serverConfig.GetString("UserAccountService", String.Empty);
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string authService = serverConfig.GetString("AuthenticationService", String.Empty);
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string invService = serverConfig.GetString("InventoryService", String.Empty);
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string gridService = serverConfig.GetString("GridService", String.Empty);
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string presenceService = serverConfig.GetString("PresenceService", String.Empty);
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// These 3 are required; the other 2 aren't
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if (accountService == string.Empty || authService == string.Empty ||
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invService == string.Empty)
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throw new Exception("LoginService is missing service specifications");
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Object[] args = new Object[] { config };
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m_UserAccountService = ServerUtils.LoadPlugin<IUserAccountService>(accountService, args);
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m_AuthenticationService = ServerUtils.LoadPlugin<IAuthenticationService>(authService, args);
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m_InventoryService = ServerUtils.LoadPlugin<IInventoryService>(invService, args);
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if (gridService != string.Empty)
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m_GridService = ServerUtils.LoadPlugin<IGridService>(gridService, args);
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if (presenceService != string.Empty)
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m_PresenceService = ServerUtils.LoadPlugin<IPresenceService>(presenceService, args);
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}
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public LoginResponse Login(string firstName, string lastName, string passwd, string startLocation)
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{
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// Get the account and check that it exists
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UserAccount account = m_UserAccountService.GetUserAccount(UUID.Zero, firstName, lastName);
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if (account == null)
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return LLFailedLoginResponse.UserProblem;
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// Authenticate this user
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string token = m_AuthenticationService.Authenticate(account.PrincipalID, passwd, 30);
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UUID session = UUID.Zero;
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if ((token == string.Empty) || (token != string.Empty && !UUID.TryParse(token, out session)))
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return LLFailedLoginResponse.UserProblem;
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// Get the user's inventory
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List<InventoryFolderBase> inventorySkel = m_InventoryService.GetInventorySkeleton(account.PrincipalID);
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if ((inventorySkel == null) || (inventorySkel != null && inventorySkel.Count == 0))
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return LLFailedLoginResponse.InventoryProblem;
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// lots of things missing... need to do the simulation service
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return null;
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}
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}
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}
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