This website requires JavaScript.
Explore
Help
Sign In
ogb912
/
opensim
Watch
1
Star
0
Fork
0
You've already forked opensim
mirror of
https://github.com/opensim/opensim.git
synced
2026-06-05 10:35:39 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
b2eb26e4babbf87c8db84e67de116ef145feb2d6
opensim
/
Common
/
OpenSim.Framework
/
Interfaces
/
Remoting
History
MW
c746a2f9f4
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
2007-05-27 18:52:42 +00:00
..
IGridServerHost.cs
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
2007-05-27 18:52:42 +00:00
IProxyServerClient.cs
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
2007-05-27 18:52:42 +00:00
IProxyServerHost.cs
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
2007-05-27 18:52:42 +00:00
IRegionGridClient.cs
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
2007-05-27 18:52:42 +00:00
IRegionSimHost.cs
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
2007-05-27 18:52:42 +00:00
RegionGridClientBase.cs
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
2007-05-27 18:52:42 +00:00