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121 lines
5.1 KiB
C#
121 lines
5.1 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using OpenMetaverse;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Threading;
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using System.Linq;
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using pCampBot.Interfaces;
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namespace pCampBot
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{
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/// <summary>
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/// Do nothing
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/// </summary>
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public class InventoryDownloadBehaviour : AbstractBehaviour
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{
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private bool m_initialized;
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private int m_Requests = 2;
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private Stopwatch m_StopWatch = new Stopwatch();
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private List<UUID> m_processed = new List<UUID>();
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public InventoryDownloadBehaviour()
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{
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AbbreviatedName = "inv";
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Name = "Inventory";
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}
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public override void Action()
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{
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if (!m_initialized)
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{
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m_initialized = true;
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Bot.Client.Settings.HTTP_INVENTORY = true;
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Bot.Client.Settings.FETCH_MISSING_INVENTORY = true;
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Bot.Client.Inventory.FolderUpdated += Inventory_FolderUpdated;
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Console.WriteLine("Lib owner is " + Bot.Client.Inventory.Store.LibraryRootNode.Data.OwnerID);
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m_StopWatch.Start();
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Bot.Client.Inventory.RequestFolderContents(Bot.Client.Inventory.Store.RootFolder.UUID, Bot.Client.Self.AgentID, true, true, InventorySortOrder.ByDate);
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Bot.Client.Inventory.RequestFolderContents(Bot.Client.Inventory.Store.LibraryRootNode.Data.UUID, Bot.Client.Inventory.Store.LibraryRootNode.Data.OwnerID, true, true, InventorySortOrder.ByDate);
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}
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Thread.Sleep(1000);
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Console.WriteLine("Total items: " + Bot.Client.Inventory.Store.Items.Count + "; Total requests: " + m_Requests + "; Time: " + m_StopWatch.Elapsed);
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}
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void Inventory_FolderUpdated(object sender, FolderUpdatedEventArgs e)
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{
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if (e.Success)
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{
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//Console.WriteLine("Folder " + e.FolderID + " updated");
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bool fetch = false;
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lock (m_processed)
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{
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if (!m_processed.Contains(e.FolderID))
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{
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m_processed.Add(e.FolderID);
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fetch = true;
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}
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}
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if (fetch)
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{
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List<InventoryFolder> m_foldersToFetch = new List<InventoryFolder>();
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foreach (InventoryBase item in Bot.Client.Inventory.Store.GetContents(e.FolderID))
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{
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if (item is InventoryFolder)
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{
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InventoryFolder f = new InventoryFolder(item.UUID);
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f.OwnerID = item.OwnerID;
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m_foldersToFetch.Add(f);
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}
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}
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if (m_foldersToFetch.Count > 0)
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{
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m_Requests += 1;
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Bot.Client.Inventory.RequestFolderContentsCap(m_foldersToFetch, Bot.Client.Network.CurrentSim.Caps.CapabilityURI("FetchInventoryDescendents2"), true, true, InventorySortOrder.ByDate);
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}
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}
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if (Bot.Client.Inventory.Store.Items.Count >= 15739)
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{
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m_StopWatch.Stop();
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Console.WriteLine("Stop! Total items: " + Bot.Client.Inventory.Store.Items.Count + "; Total requests: " + m_Requests + "; Time: " + m_StopWatch.Elapsed);
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}
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}
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}
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public override void Interrupt()
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{
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m_interruptEvent.Set();
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}
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}
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} |