Files
opensim/OpenSim/Region/ClientStack/Linden/UDP/Tests/PacketHandlerTests.cs
Justin Clark-Casey (justincc) fc878a33ed refactor: consistently put all test classes in the OpenSim.Tests.Common package rather than some in OpenSim.Tests.Common.Mock
the separate mock package was not useful and was just another using line to always add
2014-11-25 23:21:37 +00:00

105 lines
4.6 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using Nini.Config;
using NUnit.Framework;
using OpenMetaverse;
using OpenMetaverse.Packets;
using OpenSim.Framework;
using OpenSim.Tests.Common;
namespace OpenSim.Region.ClientStack.LindenUDP.Tests
{
/// <summary>
/// Tests for the LL packet handler
/// </summary>
[TestFixture]
public class PacketHandlerTests : OpenSimTestCase
{
// [Test]
// /// <summary>
// /// More a placeholder, really
// /// </summary>
// public void InPacketTest()
// {
// TestHelper.InMethod();
//
// AgentCircuitData agent = new AgentCircuitData();
// agent.AgentID = UUID.Random();
// agent.firstname = "testfirstname";
// agent.lastname = "testlastname";
// agent.SessionID = UUID.Zero;
// agent.SecureSessionID = UUID.Zero;
// agent.circuitcode = 123;
// agent.BaseFolder = UUID.Zero;
// agent.InventoryFolder = UUID.Zero;
// agent.startpos = Vector3.Zero;
// agent.CapsPath = "http://wibble.com";
//
// TestLLUDPServer testLLUDPServer;
// TestLLPacketServer testLLPacketServer;
// AgentCircuitManager acm;
// IScene scene = new MockScene();
// SetupStack(scene, out testLLUDPServer, out testLLPacketServer, out acm);
//
// TestClient testClient = new TestClient(agent, scene);
//
// LLPacketHandler packetHandler
// = new LLPacketHandler(testClient, testLLPacketServer, new ClientStackUserSettings());
//
// packetHandler.InPacket(new AgentAnimationPacket());
// LLQueItem receivedPacket = packetHandler.PacketQueue.Dequeue();
//
// Assert.That(receivedPacket, Is.Not.Null);
// Assert.That(receivedPacket.Incoming, Is.True);
// Assert.That(receivedPacket.Packet, Is.TypeOf(typeof(AgentAnimationPacket)));
// }
//
// /// <summary>
// /// Add a client for testing
// /// </summary>
// /// <param name="scene"></param>
// /// <param name="testLLUDPServer"></param>
// /// <param name="testPacketServer"></param>
// /// <param name="acm">Agent circuit manager used in setting up the stack</param>
// protected void SetupStack(
// IScene scene, out TestLLUDPServer testLLUDPServer, out TestLLPacketServer testPacketServer,
// out AgentCircuitManager acm)
// {
// IConfigSource configSource = new IniConfigSource();
// ClientStackUserSettings userSettings = new ClientStackUserSettings();
// testLLUDPServer = new TestLLUDPServer();
// acm = new AgentCircuitManager();
//
// uint port = 666;
// testLLUDPServer.Initialise(null, ref port, 0, false, configSource, acm);
// testPacketServer = new TestLLPacketServer(testLLUDPServer, userSettings);
// testLLUDPServer.LocalScene = scene;
// }
}
}