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opensim
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b5921e2b95305d2918f94f52a560f8c004b8bcb4
opensim
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OpenSim
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Framework
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General
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Interfaces
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MW
b5921e2b95
Start of Task Inventory (ie prim's inventory). For now, you can only move scripts into a prim (from your user inventory) and although the script will now show up in the prims inventory, you can't make any changes to it (or delete it). Also a prim's inventory is currently not saved between restarts.
2007-08-22 14:37:54 +00:00
..
AuthenticateResponse.cs
changed to native line ending encoding
2007-07-16 15:40:11 +00:00
IAssetServer.cs
changed to native line ending encoding
2007-07-16 15:40:11 +00:00
IClientAPI.cs
Start of Task Inventory (ie prim's inventory). For now, you can only move scripts into a prim (from your user inventory) and although the script will now show up in the prims inventory, you can't make any changes to it (or delete it). Also a prim's inventory is currently not saved between restarts.
2007-08-22 14:37:54 +00:00
IScene.cs
* Started renaming world to Scene
2007-07-26 14:55:42 +00:00