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opensim
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OpenSim
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Justin Clarke Casey
5f9ccd486f
* test: Extend take object test to finally check that the object made it into user inventory and that it was removed from the scene
2008-11-28 20:58:12 +00:00
..
EntityListTests.cs
* test: Add a wodge of code in order to be able to slightly extend a test to deliver a taken object to a user inventory folder without throwing an exception
2008-11-28 19:39:46 +00:00
SceneObjectTests.cs
* test: Extend take object test to finally check that the object made it into user inventory and that it was removed from the scene
2008-11-28 20:58:12 +00:00
ScenePresenceTests.cs
* simplify AddNewClient since making this root without using MakeRootAgent() no longer sets everything up properly
2008-11-28 20:11:17 +00:00
SceneTestUtils.cs
* test: Extend take object test to finally check that the object made it into user inventory and that it was removed from the scene
2008-11-28 20:58:12 +00:00
TestAssetDataPlugin.cs
* test: Add a wodge of code in order to be able to slightly extend a test to deliver a taken object to a user inventory folder without throwing an exception
2008-11-28 19:39:46 +00:00
TestClient.cs
* Fix some tests
2008-11-27 06:07:17 +00:00
TestCommunicationsManager.cs
* refactor: rename UserServiceAdmin to UserAdminService
2008-11-28 16:04:01 +00:00
TestInventoryDataPlugin.cs
* test: Add a wodge of code in order to be able to slightly extend a test to deliver a taken object to a user inventory folder without throwing an exception
2008-11-28 19:39:46 +00:00
TestLandChannel.cs
* Add just enough to allow the scene presences test to establish a new user connection (though not yet an actual ScenePresence)
2008-11-19 20:13:51 +00:00
TestScene.cs
* Create TestScene to get at the async object deleter for use in a future test
2008-11-11 21:31:39 +00:00
TestUserDataPlugin.cs
* test: Add a wodge of code in order to be able to slightly extend a test to deliver a taken object to a user inventory folder without throwing an exception
2008-11-28 19:39:46 +00:00