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b842ab3927a2ab8252fc624cf75933cd581a4dc1
opensim/OpenSim/Region/ClientStack
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MW b842ab3927 fixed it so that the different types of trees now work (show up in the clients), problem is that we don't seem to be persisting PrimitiveBaseShape.State in the datastore, so after restart of server, they all turn back into pine trees.
2008-02-22 18:27:08 +00:00
..
ClientStackNetworkHandler.cs
* Optimized usings
2007-12-27 21:41:48 +00:00
ClientView.cs
fixed it so that the different types of trees now work (show up in the clients), problem is that we don't seem to be persisting PrimitiveBaseShape.State in the datastore, so after restart of server, they all turn back into pine trees.
2008-02-22 18:27:08 +00:00
PacketQueue.cs
Minor cleanup.
2008-02-20 18:38:20 +00:00
PacketServer.cs
Minor cleanup.
2008-02-20 18:38:20 +00:00
PacketThrottle.cs
* Optimized usings
2007-12-27 21:41:48 +00:00
QueItem.cs
* Optimized usings
2007-12-27 21:41:48 +00:00
RegionApplicationBase.cs
Minor cleanup.
2008-02-20 18:38:20 +00:00
UDPServer.cs
Committing ahzz's patch #619 - Description:
2008-02-18 21:24:34 +00:00
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