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104 lines
4.1 KiB
C#
104 lines
4.1 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Data;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Base;
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namespace OpenSim.Services.InventoryService
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{
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public class InventoryServiceBase : ServiceBase
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{
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protected IInventoryDataPlugin m_Database = null;
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protected List<IInventoryDataPlugin> m_plugins = new List<IInventoryDataPlugin>();
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public InventoryServiceBase(IConfigSource config) : base(config)
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{
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IConfig assetConfig = config.Configs["InventoryService"];
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if (assetConfig == null)
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throw new Exception("No InventoryService configuration");
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string dllName = assetConfig.GetString("StorageProvider",
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String.Empty);
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if (dllName == String.Empty)
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throw new Exception("No StorageProvider configured");
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string connString = assetConfig.GetString("ConnectionString",
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String.Empty);
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m_Database = LoadPlugin<IInventoryDataPlugin>(dllName);
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if (m_Database == null)
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throw new Exception("Could not find a storage interface in the given module");
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//m_Database.Initialise(connString);
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List<IInventoryDataPlugin> plugins
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= DataPluginFactory.LoadDataPlugins<IInventoryDataPlugin>(dllName, connString);
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foreach (IInventoryDataPlugin plugin in plugins)
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AddPlugin(plugin);
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}
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#region Plugin methods
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/// <summary>
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/// Add a new inventory data plugin - plugins will be requested in the order they were added.
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/// </summary>
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/// <param name="plugin">The plugin that will provide data</param>
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public void AddPlugin(IInventoryDataPlugin plugin)
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{
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m_plugins.Add(plugin);
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}
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/// <summary>
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/// Adds a list of inventory data plugins, as described by `provider'
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/// and `connect', to `m_plugins'.
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/// </summary>
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/// <param name="provider">
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/// The filename of the inventory server plugin DLL.
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/// </param>
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/// <param name="connect">
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/// The connection string for the storage backend.
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/// </param>
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public void AddPlugins(string provider, string connect)
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{
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m_plugins.AddRange(DataPluginFactory.LoadDataPlugins<IInventoryDataPlugin>(provider, connect));
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}
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#endregion
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}
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}
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