Files
opensim/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs
Justin Clark-Casey (justincc) bb92ba97c6 Stop iar save failing on corrupt assets
Not ideal since one will still have to watch out for big 'corrupt asset' messages in the log, but better than an outright fail
2009-11-12 18:26:22 +00:00

90 lines
3.7 KiB
C#

/*
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using System.Collections.Generic;
using System.Text;
using NUnit.Framework;
using NUnit.Framework.SyntaxHelpers;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using OpenSim.Tests.Common;
using OpenSim.Tests.Common.Mock;
namespace OpenSim.Region.Framework.Scenes.Tests
{
[TestFixture]
public class UuidGathererTests
{
protected IAssetService m_assetService;
protected UuidGatherer m_uuidGatherer;
[SetUp]
public void Init()
{
m_assetService = new TestAssetService();
m_uuidGatherer = new UuidGatherer(m_assetService);
}
[Test]
public void TestCorruptAsset()
{
TestHelper.InMethod();
UUID corruptAssetUuid = UUID.Parse("00000000-0000-0000-0000-000000000666");
AssetBase corruptAsset = new AssetBase(corruptAssetUuid, corruptAssetUuid.ToString(), (sbyte)AssetType.Object);
corruptAsset.Data = Encoding.ASCII.GetBytes("CORRUPT ASSET");
m_assetService.Store(corruptAsset);
IDictionary<UUID, int> foundAssetUuids = new Dictionary<UUID, int>();
m_uuidGatherer.GatherAssetUuids(corruptAssetUuid, AssetType.Object, foundAssetUuids);
// We count the uuid as gathered even if the asset itself is corrupt.
Assert.That(foundAssetUuids.Count, Is.EqualTo(1));
}
/// <summary>
/// Test requests made for non-existent assets while we're gathering
/// </summary>
[Test]
public void TestMissingAsset()
{
TestHelper.InMethod();
UUID missingAssetUuid = UUID.Parse("00000000-0000-0000-0000-000000000666");
IDictionary<UUID, int> foundAssetUuids = new Dictionary<UUID, int>();
m_uuidGatherer.GatherAssetUuids(missingAssetUuid, AssetType.Object, foundAssetUuids);
// We count the uuid as gathered even if the asset itself is missing.
Assert.That(foundAssetUuids.Count, Is.EqualTo(1));
}
}
}