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opensim
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bbc7b5b84720624c9188ed2425fa09568ed1e443
opensim
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OpenSim
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Framework
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Communications
History
MW
5ea6d8d739
A little bit of cleaning up.
2007-08-22 16:59:13 +00:00
..
Cache
A little bit of cleaning up.
2007-08-22 16:59:13 +00:00
Capabilities
Sqlite datastore should now save the textures and extraparams data (used by sculpties) correctly. [Really need to add a ExtraParams field to the sqlite database though, but for now I have combined their data so that we don't lose backward compatibility, know a couple of people have been using the datastore already].
2007-08-19 13:35:20 +00:00
Properties
changed to native line ending encoding
2007-07-16 15:40:11 +00:00
CommunicationsManager.cs
More work on inventory, can now create other inventory types, like Clothes and body parts. [Note while you can edit these, at the moment your changes won't be saved between restarts. This will be fixed very soon.]
2007-08-15 18:34:36 +00:00
IGridServices.cs
changed to native line ending encoding
2007-07-16 15:40:11 +00:00
IInterRegionCommunications.cs
* Some work in progress code: Inventory cache, start of inventory server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be).
2007-07-22 11:44:36 +00:00
IInventoryServices.cs
Taking Prims (SceneObjectGroups) in and out of inventory should now work and if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on).
2007-08-16 16:31:32 +00:00
IUserServices.cs
clear userAgent state on client shutdown, which fixes the issue
2007-07-31 14:42:50 +00:00