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bbddc0dbe7553baebb13d1e1fd06a529d7fbaaa0
opensim
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OpenSim
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Justin Clarke Casey
bbddc0dbe7
* Move missing texture request forward so that we don't actually ask the AssetCache for it if we know it's missing.
2008-03-17 21:44:54 +00:00
..
Interfaces
Added Frist basic version on the VectorRenderModule, that allows scripts to do some basic drawing onto textures. Currently the method the scripts have to use is most likely not the most user friendly, but this should improve soon. And hope to allow SVG files (either loaded from a web site, or even script created) to be used. I will add a page to the wiki tomorrow, until then
http://www.pastebin.ca/934425
is a example c# script that can be used to get a bit of a idea.
2008-03-08 20:54:34 +00:00
LandManagement
* Fix for exception in landmanager crash.
2008-03-06 23:14:24 +00:00
Modules
* Move missing texture request forward so that we don't actually ask the AssetCache for it if we know it's missing.
2008-03-17 21:44:54 +00:00
Scenes
* DEV: Remove client's CAPS handlers object when they log out
2008-03-17 18:16:36 +00:00
Types
attempt to try to fix mantis issue # 613, which seems to be a threading issue. Queue is only threadsafe if its a public static member, which in this case it wasn't. And we were locking it during both enqueues and dequeues. So have added those locks to a syncObject. But it still needs testing on a high load region, as that seems to be when the exception happened.
2008-03-14 14:40:31 +00:00
EstateManager.cs
* Disabled ancient TerrainEngine.
2008-03-06 15:49:53 +00:00
InstantMessageReceiver.cs
Added copyright statements.
2008-02-05 03:20:51 +00:00
ModuleLoader.cs
Minor cleanup.
2008-02-20 18:38:20 +00:00
PermissionManager.cs
Fix a few mono compiler warnings. Minor cleanup.
2008-03-17 17:39:42 +00:00
StorageManager.cs
Minor cleanup.
2008-02-20 18:38:20 +00:00