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bbffe16f138a7a11e43cd403df07ed8aa934fab3
opensim
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OpenSim
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Region
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CoreModules
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History
Melanie
af778f09d5
Merge branch 'master' into careminster-presence-refactor
2010-04-21 19:51:17 +01:00
..
Access
Merge branch 'master' into presence-refactor
2010-02-22 03:00:59 +00:00
Archiver
Merge branch 'master' into careminster-presence-refactor
2010-04-19 07:00:40 +01:00
Cloud
Revert "Updates all IRegionModules to the new style region modules."
2010-01-29 07:21:06 +00:00
Estate
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
2010-03-19 15:16:35 -07:00
Land
Merge branch 'careminster' into careminster-presence-refactor
2010-04-05 18:22:15 +01:00
Permissions
If a transfer request is received for a task inventory item asset, then route the permissions request through the existing CanEditScript() and CanEditNotecard() methods.
2010-04-19 21:02:36 +01:00
Serialiser
Formatting cleanup.
2009-10-01 01:17:47 +09:00
Sound
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
2010-03-19 15:16:35 -07:00
Sun
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
2010-03-19 15:16:35 -07:00
Terrain
Revolution is on the roll again! :)
2010-02-14 22:18:46 +00:00
Tests
Add copyright headers.
2009-03-07 02:11:50 +00:00
Vegetation
Revert "Updates all IRegionModules to the new style region modules."
2010-01-29 07:21:06 +00:00
Wind
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
2010-03-19 15:16:35 -07:00
WorldMap
Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
2010-03-19 15:16:44 -07:00