This website requires JavaScript.
Explore
Help
Sign In
ogb912
/
opensim
Watch
1
Star
0
Fork
0
You've already forked opensim
mirror of
https://github.com/opensim/opensim.git
synced
2026-05-26 20:15:35 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
bc2da4eaadb0dbf8502d95fc2e40b1fdcc86e218
opensim
/
OpenSim
/
ApplicationPlugins
/
Rest
History
Justin Clark-Casey (justincc)
d358125cac
Reinstate option to land an npc when it reaches a target.
...
This is moved into ScenePresence for now as a general facility
2011-09-22 00:16:05 +01:00
..
Inventory
Reinstate option to land an npc when it reaches a target.
2011-09-22 00:16:05 +01:00
Regions
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
2010-03-19 15:16:35 -07:00
rest.xsd
and this actually adds the appearance code itself (and not just the
2008-09-18 15:50:52 +00:00
RestPlugin.cs
minor: make rest (not comm) modules less noisy if they are disabled
2009-09-24 17:21:47 +01:00
RestXmlWriter.cs
* Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework)
2009-10-02 18:31:08 -07:00