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bc43cef5816ef5d95de153bcfe00615c5b3f79a7
opensim/OpenSim/Region/CoreModules/World/Land
History
Justin Clark-Casey (justincc) 340e3ccf16 refactor: remove thisObject argument from ILandObject.Get*MaxPrimCount() instance methods since it didn't make sense to use anything other than the instance themselves.
2011-05-14 02:42:47 +01:00
..
Tests
Signal prim count taint if the AbsolutePosition of a scene object changes.
2011-04-06 20:48:00 +01:00
LandChannel.cs
remove now unused individual LandData prim counts.
2011-04-05 21:25:54 +01:00
LandManagementModule.cs
Minor doc change to see if this provokes a good panda build
2011-05-14 01:07:06 +01:00
LandObject.cs
refactor: remove thisObject argument from ILandObject.Get*MaxPrimCount() instance methods since it didn't make sense to use anything other than the instance themselves.
2011-05-14 02:42:47 +01:00
PrimCountModule.cs
Improve previous ILandObject method doc.
2011-04-06 18:57:50 +01:00
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