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bc7fda39b496bb9fe45c96fd0df2a349ea3e5045
opensim/OpenSim/Region/CoreModules/Asset
History
Oren Hurvitz 3018b2c5d7 Materials module: a) Store materials as assets; b) Finalized it (removed the "Demo" label; removed most of the logging); c) Enabled by default
Changed UuidGatherer to use 'sbyte' to identify assets instead of 'AssetType'. This lets UuidGatherer handle Materials, which are defined in a different enum from 'AssetType'.
2014-01-20 00:38:42 -08:00
..
Tests
minor: Fix more compiler warnings in CoreModules tests by properly overriding OpenSimTestCase.SetUp()
2012-12-05 23:44:12 +00:00
CenomeAssetCache.cs
Properly implement CenomeAssetCache.Check()
2014-01-18 00:30:23 +00:00
CoreAssetCache.cs
implement CoreAssetCache.Check()
2014-01-18 00:52:36 +00:00
FlotsamAssetCache.cs
Materials module: a) Store materials as assets; b) Finalized it (removed the "Demo" label; removed most of the logging); c) Enabled by default
2014-01-20 00:38:42 -08:00
GlynnTuckerAssetCache.cs
implement GlynnTuckerAssetCache.Check()
2014-01-18 00:48:20 +00:00
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