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opensim
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bd3a4e5f01cff3831817eb5dd4adf8ea1ed7fac0
opensim
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OpenSim
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Physics
History
Dahlia Trimble
bd3a4e5f01
Added a Copy() method to PrimMesh and SculptMesh as suggested by dmiles. Sync PrimMesher.cs and SculptMesh.cs with PrimMesher.dll r36.
2009-05-08 03:04:45 +00:00
..
BasicPhysicsPlugin
Keep IsColliding updated for the recent changes in ScenePresence so that walk/stand animations will get used instead of just falling
2009-04-19 12:28:29 +00:00
BulletDotNETPlugin
* Remove some super experimental stuff in BulletDotNETPlugin since it was causing issues.
2009-04-16 08:11:05 +00:00
BulletXPlugin
* Upped trunk version number to 0.6.4 as we just tagged 0.6.4-release
2009-04-01 19:44:46 +00:00
Manager
* Allow passing of material type to physics engine
2009-04-20 03:07:53 +00:00
Meshing
Added a Copy() method to PrimMesh and SculptMesh as suggested by dmiles. Sync PrimMesher.cs and SculptMesh.cs with PrimMesher.dll r36.
2009-05-08 03:04:45 +00:00
OdePlugin
* It turns out vehicle Angular Motor direction is always in global space.
2009-04-20 17:46:37 +00:00
PhysXPlugin
* Upped trunk version number to 0.6.4 as we just tagged 0.6.4-release
2009-04-01 19:44:46 +00:00
POSPlugin
* Upped trunk version number to 0.6.4 as we just tagged 0.6.4-release
2009-04-01 19:44:46 +00:00