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bd8018fa1cb32aa42e2a1a41ebb01fc0f1b0a04b
opensim/OpenSim/Region/Environment
History
MW bd8018fa1c Today's work on Building support/tools. Think I am slowly getting there.
2007-07-03 20:10:20 +00:00
..
Scenes
Today's work on Building support/tools. Think I am slowly getting there.
2007-07-03 20:10:20 +00:00
EstateManager.cs
* Optimized usings (the 'LL ate my scripts' commit)
2007-07-03 14:37:29 +00:00
OpenSim.Region.Environment.csproj
Started change to having SceneObject and then that having child Primitives which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
2007-07-01 17:26:33 +00:00
OpenSim.Region.Environment.dll.build
Started change to having SceneObject and then that having child Primitives which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
2007-07-01 17:26:33 +00:00
ParcelManager.cs
* Optimized usings (the 'LL ate my scripts' commit)
2007-07-03 14:37:29 +00:00
RegionManager.cs
* Optimized usings (the 'LL ate my scripts' commit)
2007-07-03 14:37:29 +00:00
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