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be60c0b0105e2d6929bb331ff86dfbcc45261221
opensim/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence
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Justin Clark-Casey (justincc) f656adee31 If GetAgents() is called with an empty userIDs array then don't bother with a useless potentially network call on the scene presence service connector.
This also eliminates the "[PRESENCE HANDLER]: GetAgents called without required uuids argument"
which has started to pop up in the logs when a call is made with an empty uuid array as occasionally happens.
2012-11-20 10:22:49 +00:00
..
Tests
refactor: Move common presence connector code into BasePresenceServiceConnector
2012-11-20 10:11:57 +00:00
BasePresenceServiceConnector.cs
If GetAgents() is called with an empty userIDs array then don't bother with a useless potentially network call on the scene presence service connector.
2012-11-20 10:22:49 +00:00
LocalPresenceServiceConnector.cs
refactor: Move common presence connector code into BasePresenceServiceConnector
2012-11-20 10:11:57 +00:00
PresenceDetector.cs
OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather than scanning all scene for the presence with the right id
2012-06-12 02:43:33 +01:00
RemotePresenceServiceConnector.cs
refactor: Move common presence connector code into BasePresenceServiceConnector
2012-11-20 10:11:57 +00:00
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