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* Added MundaneFrameworkTests.cs for the really mundane tests like testing properties,constructors, etc in OpenSim.Framework. * Fixed LeftAxis and UpAxis unpacking from OSD to AgentPosition (copy and paste error caught while writing mundane test) (Good thing nobody uses the camera frustum from remote regions yet)
125 lines
5.2 KiB
C#
125 lines
5.2 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using NUnit.Framework;
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using OpenMetaverse;
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namespace OpenSim.Framework.Tests
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{
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[TestFixture]
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public class CacheTests
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{
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private Cache cache;
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private UUID cacheItemUUID;
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[SetUp]
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public void Build()
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{
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cache = new Cache();
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cache = new Cache(CacheMedium.Memory,CacheStrategy.Aggressive,CacheFlags.AllowUpdate);
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cacheItemUUID = UUID.Random();
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MemoryCacheItem cachedItem = new MemoryCacheItem(cacheItemUUID.ToString(),DateTime.Now + TimeSpan.FromDays(1));
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byte[] foo = new byte[1];
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foo[0] = 255;
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cachedItem.Store(foo);
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cache.Store(cacheItemUUID.ToString(), cachedItem);
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}
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[Test]
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public void TestRetreive()
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{
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CacheItemBase citem = (CacheItemBase)cache.Get(cacheItemUUID.ToString());
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byte[] data = (byte[]) citem.Retrieve();
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Assert.That(data.Length == 1, "Cached Item should have one byte element");
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Assert.That(data[0] == 255, "Cached Item element should be 255");
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}
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[Test]
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public void TestNotInCache()
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{
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UUID randomNotIn = UUID.Random();
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while (randomNotIn == cacheItemUUID)
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{
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randomNotIn = UUID.Random();
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}
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object citem = cache.Get(randomNotIn.ToString());
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Assert.That(citem == null, "Item should not be in Cache");
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}
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[Test]
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public void ExpireItemManually()
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{
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UUID ImmediateExpiryUUID = UUID.Random();
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MemoryCacheItem cachedItem = new MemoryCacheItem(ImmediateExpiryUUID.ToString(), TimeSpan.FromDays(1));
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byte[] foo = new byte[1];
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foo[0] = 1;
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cachedItem.Store(foo);
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cache.Store(cacheItemUUID.ToString(), cachedItem);
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cache.Invalidate(cacheItemUUID.ToString());
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cache.Get(cacheItemUUID.ToString());
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object citem = cache.Get(cacheItemUUID.ToString());
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Assert.That(citem == null, "Item should not be in Cache because we manually invalidated it");
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}
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[Test]
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public void ClearCacheTest()
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{
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UUID ImmediateExpiryUUID = UUID.Random();
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MemoryCacheItem cachedItem = new MemoryCacheItem(ImmediateExpiryUUID.ToString(), DateTime.Now - TimeSpan.FromDays(1));
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byte[] foo = new byte[1];
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foo[0] = 1;
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cachedItem.Store(foo);
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cache.Store(cacheItemUUID.ToString(), cachedItem);
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cache.Clear();
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object citem = cache.Get(cacheItemUUID.ToString());
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Assert.That(citem == null, "Item should not be in Cache because we manually invalidated it");
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}
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[Test]
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public void CacheItemMundane()
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{
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UUID Random1 = UUID.Random();
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UUID Random2 = UUID.Random();
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byte[] data = new byte[0];
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CacheItemBase cb1 = new CacheItemBase(Random1.ToString(), DateTime.Now + TimeSpan.FromDays(1));
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CacheItemBase cb2 = new CacheItemBase(Random2.ToString(), DateTime.Now + TimeSpan.FromDays(1));
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CacheItemBase cb3 = new CacheItemBase(Random1.ToString(), DateTime.Now + TimeSpan.FromDays(1));
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cb1.Store(data);
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Assert.That(cb1.Equals(cb3), "cb1 should equal cb3, their uuids are the same");
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Assert.That(!cb2.Equals(cb1), "cb2 should not equal cb1, their uuids are NOT the same");
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Assert.That(cb1.IsLocked() == false, "CacheItemBase default is false");
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Assert.That(cb1.Retrieve() == null, "Virtual Retrieve method should return null");
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}
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}
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}
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