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be7afa0b1f2b4947f62d5a541663d665c78482d3
opensim
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OpenSim
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Region
History
Diva Canto
902279f0fd
Moved the property RegionLoginsEnabled from GridComms to the Scene -- not the scene itself but SceneCommunicationService, for now. Beginning to clear the code from using Region.Communications. grid stuff.
2009-09-25 08:39:09 -07:00
..
Application
Moved the property RegionLoginsEnabled from GridComms to the Scene -- not the scene itself but SceneCommunicationService, for now. Beginning to clear the code from using Region.Communications. grid stuff.
2009-09-25 08:39:09 -07:00
ClientStack
* Makes SimulatorEnable messages 'reliable' and subject to redelivery.
2009-09-23 10:30:18 +10:00
Communications
re-enable registration of user service authentication method I accidentally disabled a few commits ago
2009-09-24 15:22:47 +01:00
CoreModules
Moved the property RegionLoginsEnabled from GridComms to the Scene -- not the scene itself but SceneCommunicationService, for now. Beginning to clear the code from using Region.Communications. grid stuff.
2009-09-25 08:39:09 -07:00
DataSnapshot
* Updates libOMV to version 0.7.0
2009-07-25 15:49:10 +00:00
Examples
/SimpleModule
SceneObjectGroup cleanup. Removes the default constructor and unnecessary null checks on m_rootPart
2009-09-16 15:06:08 -07:00
Framework
Moved the property RegionLoginsEnabled from GridComms to the Scene -- not the scene itself but SceneCommunicationService, for now. Beginning to clear the code from using Region.Communications. grid stuff.
2009-09-25 08:39:09 -07:00
OptionalModules
Group Membership information is sent out from two different locations, refactored out the filtered membership list code and used it in both locations.
2009-09-18 20:54:03 +01:00
Physics
Meshmerizer stores dictionary of unique Meshes keyed on construction parameters. CreateMesh() returns a Mesh from the dictionary or creates a new Mesh if it has not been created before. Meshes are never purged from the dictionary. The raw Mesh data is discarded once the memory is pinned for ODE use. All copies of the same prim/mesh use the same pinned memory. ONLY IMPLEMENTED AND TESTED WITH MESHMERIZER AND ODE
2009-09-24 18:20:59 -07:00
ReplaceableModules
Some module reshuffling, no user functionality yet
2009-07-10 20:46:16 +00:00
ScriptEngine
* fix endlines in LSL_api.cs
2009-09-23 14:55:22 -04:00
UserStatistics
This is the second part of the 'not crash on regionsize changes'. This lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions.
2009-08-07 20:31:48 -04:00