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bf233ea0dc564dbae3896d8b5ac355fb2f247a00
opensim
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OpenSim
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Melanie Thielker
bf233ea0dc
Continuing refactor. Refactor DeRezObject to deal with multiple objects
2010-06-01 02:27:30 +02:00
..
Interfaces
Continuing refactor. Refactor DeRezObject to deal with multiple objects
2010-06-01 02:27:30 +02:00
Scenes
Continuing refactor. Refactor DeRezObject to deal with multiple objects
2010-06-01 02:27:30 +02:00
ModuleLoader.cs
Implement suspended updates - When an operation is occurring on lots of prims in a single group, don't schedule any updates until the operation has completed. This makes things like llSetAlpha(LINK_SET,0.0,ALL_SIDES); a *lot* faster, more efficient and less buggy, and also makes unlinking a lot better. Linking is still treacherous.. this needs to be analysed.
2010-05-29 02:10:34 -07:00
StorageManager.cs
* Added SceneTests and SceneBaseTests
2009-06-22 07:39:04 +00:00