Logo
Explore Help
Sign In
ogb912/opensim
1
0
Fork 0
You've already forked opensim
mirror of https://github.com/opensim/opensim.git synced 2026-05-17 04:05:40 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
bfa6896678872a4e796ec4de22e83b6cead3ba17
opensim/OpenSim/Region/ScriptEngine/Shared
History
Justin Clark-Casey (justincc) bfa6896678 Change AttachmentsModule.DetachSingleAttachmentToInv() to accept a SOG directly instead of an item ID to then shuffle through attachments, saving CPU busywork.
Almost all callers already had the sog to hand.
Still checking that it's really an attachment, but now by inspecting SOG.AttachedAvatar
2012-06-28 23:31:23 +01:00
..
Api
Change AttachmentsModule.DetachSingleAttachmentToInv() to accept a SOG directly instead of an item ID to then shuffle through attachments, saving CPU busywork.
2012-06-28 23:31:23 +01:00
CodeTools
Revert "Bind ~ and ! operators in LSL tighter in order to resolve issues in LSL where these aren't evaluated propertly."
2012-06-11 23:30:58 +01:00
Instance
Fix script "Running" behavior
2012-06-23 04:15:14 -04:00
Tests
Add automated TestllBreakLink()
2012-05-08 23:36:23 +01:00
AssemblyResolver.cs
Add a regression test to compile and start a script. Remove Path.GetDirectoryName when getting assembly loading path in Compiler.CompileFromDotNetText().
2012-02-07 17:44:37 +00:00
Helpers.cs
Remove pointless cluttering SOP.ParentGroup != null checks.
2011-09-01 01:22:28 +01:00
LSL_Types.cs
refactor: Get LSLString(LSLInteger i) constructor to now call LSLString(int i) structure to remove code duplication.
2011-07-09 01:28:27 +01:00
Powered by Gitea Version: 1.25.5 Page: 106ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API