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c0fd09b4453f6fef7b59dbcd820e33018df63a32
opensim/OpenSim/Region/ScriptEngine/Shared/Api/Implementation
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Justin Clark-Casey (justincc) 6ac9c9c972 refactor: Use m_sittingAvatars to maintain the list of sitting avatars instead of two independent structures that do exactly the same thing
m_sittingAvatars code also already properly handles locking to avoid races.
2014-04-03 01:14:39 +01:00
..
Plugins
refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
2013-11-15 21:45:08 +00:00
Properties
Bump OPenSimulator version and assembly versions up to 0.8.0 Dev
2013-10-04 23:33:47 +01:00
ApiManager.cs
Add osForceAttachToAvatar() and osForceDetachFromAvatar()
2012-04-24 00:03:57 +01:00
AsyncCommandManager.cs
Remove unnecessary m_scenes and m_scene from AsyncCommandManager.
2013-05-31 23:00:10 +01:00
LS_Api.cs
Following on from 50ea2e0, only fetch scene presence for check if lightscript function has failed initial IsEstateManagerOrOwner() check
2014-01-18 01:36:40 +00:00
LSL_Api.cs
refactor: Use m_sittingAvatars to maintain the list of sitting avatars instead of two independent structures that do exactly the same thing
2014-04-03 01:14:39 +01:00
MOD_Api.cs
Fix problem with modInvoke defined integer constants being build into
2013-08-02 09:44:01 -07:00
OSSL_Api.cs
Implement osForceBreakAllLinks().
2014-03-13 00:04:20 +00:00
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