mirror of
https://github.com/opensim/opensim.git
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394 lines
12 KiB
C#
394 lines
12 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSO
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{
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public partial class LSL_BaseClass
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{
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/*
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* OPCODES
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*
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* These are internal "assembly" commands,
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* basic operators like "ADD", "PUSH" and "POP"
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*
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* It also contains managed stack and keeps track of internal variables, etc.
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*
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*/
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public void StoreToLocal(UInt32 index)
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{
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// TODO: How to determine local?
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Common.SendToDebug("::StoreToLocal " + index);
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if (LocalVariables.ContainsKey(index))
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LocalVariables.Remove(index);
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LocalVariables.Add(index, LSLStack.Peek());
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}
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public void StoreToGlobal(UInt32 index)
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{
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Common.SendToDebug("::StoreToGlobal " + index);
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if (GlobalVariables.ContainsKey(index))
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GlobalVariables.Remove(index);
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GlobalVariables.Add(index, LSLStack.Peek());
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}
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public void StoreToStatic(UInt32 index)
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{
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Common.SendToDebug("::StoreToStatic " + index);
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//if (StaticVariables.ContainsKey(index))
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// StaticVariables.Remove(index);
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StaticVariables.Add(index, LSLStack.Peek());
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}
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public void GetFromLocal(UInt32 index)
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{
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// TODO: How to determine local?
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Common.SendToDebug("::GetFromLocal " + index);
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object ret;
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LocalVariables.TryGetValue(index, out ret);
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LSLStack.Push(ret);
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//return ret;
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}
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public void GetFromGlobal(UInt32 index)
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{
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Common.SendToDebug("::GetFromGlobal " + index);
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object ret;
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GlobalVariables.TryGetValue(index, out ret);
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LSLStack.Push(ret);
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//return ret;
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}
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public void GetFromStatic(UInt32 index)
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{
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Common.SendToDebug("::GetFromStatic " + index);
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object ret;
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StaticVariables.TryGetValue(index, out ret);
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Common.SendToDebug("::GetFromStatic - ObjectType: " + ret.GetType().ToString());
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LSLStack.Push(ret);
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//return ret;
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}
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public object POPToStack()
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{
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Common.SendToDebug("::POPToStack");
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//return LSLStack.Pop();
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object p = LSLStack.Pop();
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if (p.GetType() == typeof (UInt32))
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return (UInt32) p;
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if (p.GetType() == typeof (string))
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return (string) p;
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if (p.GetType() == typeof (Int32))
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return (Int32) p;
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if (p.GetType() == typeof (UInt16))
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return (UInt16) p;
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if (p.GetType() == typeof (float))
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return (float) p;
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if (p.GetType() == typeof (LSO_Enums.Vector))
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return (LSO_Enums.Vector) p;
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if (p.GetType() == typeof (LSO_Enums.Rotation))
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return (LSO_Enums.Rotation) p;
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if (p.GetType() == typeof (LSO_Enums.Key))
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return (LSO_Enums.Key) p;
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return p;
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}
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//public object POPToStack(UInt32 count)
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//{
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// // POP NUMBER FROM TOP OF STACK
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// //LSLStack.SetLength(LSLStack.Length - 4);
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// Common.SendToDebug("::POPToStack " + count);
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// if (count < 2)
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// return LSLStack.Pop();
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// Stack<object> s = new Stack<object>();
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// for (int i = 0; i < count; i++)
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// {
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// s.Push(LSLStack.Pop);
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// }
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//}
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public void POP()
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{
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// POP NUMBER FROM TOP OF STACK
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//LSLStack.SetLength(LSLStack.Length - 4);
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Common.SendToDebug("::POP");
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if (LSLStack.Count < 1)
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{
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//TODO: Temporary fix
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Common.SendToDebug("ERROR: TRYING TO POP EMPTY STACK!");
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}
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else
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{
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LSLStack.Pop();
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}
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}
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public void PUSH(object Param)
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{
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if (Param == null)
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{
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Common.SendToDebug("::PUSH: <null>");
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}
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else
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{
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//Common.SendToDebug("::PUSH: " + Param.GetType());
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}
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LSLStack.Push(Param);
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}
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public void ADD(UInt32 Param)
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{
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Common.SendToDebug("::ADD: " + Param);
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object o2 = LSLStack.Pop();
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object o1 = LSLStack.Pop();
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Common.SendToDebug("::ADD: Debug: o1: " + o1.GetType() + " (" + o1.ToString() + "), o2: " + o2.GetType() +
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" (" + o2.ToString() + ")");
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if (o2.GetType() == typeof (string))
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{
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LSLStack.Push((string) o1 + (string) o2);
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return;
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}
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if (o2.GetType() == typeof (UInt32))
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{
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LSLStack.Push((UInt32) o1 + (UInt32) o2);
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return;
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}
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}
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public void SUB(UInt32 Param)
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{
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Common.SendToDebug("::SUB: " + Param);
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UInt32 i2 = (UInt32) LSLStack.Pop();
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UInt32 i1 = (UInt32) LSLStack.Pop();
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LSLStack.Push((UInt32) (i1 - i2));
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}
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public void MUL(UInt32 Param)
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{
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Common.SendToDebug("::SUB: " + Param);
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UInt32 i2 = (UInt32) LSLStack.Pop();
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UInt32 i1 = (UInt32) LSLStack.Pop();
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LSLStack.Push((UInt32) (i1*i2));
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}
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public void DIV(UInt32 Param)
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{
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Common.SendToDebug("::DIV: " + Param);
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UInt32 i2 = (UInt32) LSLStack.Pop();
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UInt32 i1 = (UInt32) LSLStack.Pop();
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LSLStack.Push((UInt32) (i1/i2));
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}
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public void MOD(UInt32 Param)
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{
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Common.SendToDebug("::MOD: " + Param);
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UInt32 i2 = (UInt32) LSLStack.Pop();
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UInt32 i1 = (UInt32) LSLStack.Pop();
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LSLStack.Push((UInt32) (i1%i2));
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}
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public void EQ(UInt32 Param)
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{
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Common.SendToDebug("::EQ: " + Param);
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UInt32 i2 = (UInt32) LSLStack.Pop();
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UInt32 i1 = (UInt32) LSLStack.Pop();
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if (i1 == i2)
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{
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LSLStack.Push((UInt32) 1);
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}
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else
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{
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LSLStack.Push((UInt32) 0);
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}
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}
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public void NEQ(UInt32 Param)
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{
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Common.SendToDebug("::NEQ: " + Param);
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UInt32 i2 = (UInt32) LSLStack.Pop();
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UInt32 i1 = (UInt32) LSLStack.Pop();
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if (i1 != i2)
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{
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LSLStack.Push((UInt32) 1);
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}
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else
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{
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LSLStack.Push((UInt32) 0);
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}
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}
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public void LEQ(UInt32 Param)
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{
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Common.SendToDebug("::LEQ: " + Param);
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UInt32 i2 = (UInt32) LSLStack.Pop();
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UInt32 i1 = (UInt32) LSLStack.Pop();
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if (i1 <= i2)
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{
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LSLStack.Push((UInt32) 1);
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}
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else
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{
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LSLStack.Push((UInt32) 0);
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}
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}
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public void GEQ(UInt32 Param)
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{
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Common.SendToDebug("::GEQ: " + Param);
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UInt32 i2 = (UInt32) LSLStack.Pop();
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UInt32 i1 = (UInt32) LSLStack.Pop();
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if (i1 >= i2)
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{
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LSLStack.Push((UInt32) 1);
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}
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else
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{
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LSLStack.Push((UInt32) 0);
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}
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}
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public void LESS(UInt32 Param)
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{
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Common.SendToDebug("::LESS: " + Param);
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UInt32 i2 = (UInt32) LSLStack.Pop();
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UInt32 i1 = (UInt32) LSLStack.Pop();
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if (i1 < i2)
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{
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LSLStack.Push((UInt32) 1);
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}
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else
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{
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LSLStack.Push((UInt32) 0);
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}
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}
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public void GREATER(UInt32 Param)
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{
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Common.SendToDebug("::GREATER: " + Param);
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UInt32 i2 = (UInt32) LSLStack.Pop();
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UInt32 i1 = (UInt32) LSLStack.Pop();
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if (i1 > i2)
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{
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LSLStack.Push((UInt32) 1);
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}
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else
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{
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LSLStack.Push((UInt32) 0);
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}
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}
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public void BITAND()
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{
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Common.SendToDebug("::BITAND");
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UInt32 i2 = (UInt32) LSLStack.Pop();
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UInt32 i1 = (UInt32) LSLStack.Pop();
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LSLStack.Push((UInt32) (i1 & i2));
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}
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public void BITOR()
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{
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Common.SendToDebug("::BITOR");
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UInt32 i2 = (UInt32) LSLStack.Pop();
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UInt32 i1 = (UInt32) LSLStack.Pop();
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LSLStack.Push((UInt32) (i1 | i2));
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}
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public void BITXOR()
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{
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Common.SendToDebug("::BITXOR");
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UInt32 i2 = (UInt32) LSLStack.Pop();
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UInt32 i1 = (UInt32) LSLStack.Pop();
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LSLStack.Push((UInt32) (i1 ^ i2));
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}
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public void BOOLAND()
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{
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Common.SendToDebug("::BOOLAND");
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bool b2 = bool.Parse((string) LSLStack.Pop());
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bool b1 = bool.Parse((string) LSLStack.Pop());
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if (b1 && b2)
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{
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LSLStack.Push((UInt32) 1);
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}
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else
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{
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LSLStack.Push((UInt32) 0);
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}
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}
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public void BOOLOR()
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{
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Common.SendToDebug("::BOOLOR");
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bool b2 = bool.Parse((string) LSLStack.Pop());
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bool b1 = bool.Parse((string) LSLStack.Pop());
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if (b1 || b2)
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{
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LSLStack.Push((UInt32) 1);
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}
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else
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{
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LSLStack.Push((UInt32) 0);
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}
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}
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public void NEG(UInt32 Param)
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{
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Common.SendToDebug("::NEG: " + Param);
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//UInt32 i2 = (UInt32)LSLStack.Pop();
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UInt32 i1 = (UInt32) LSLStack.Pop();
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LSLStack.Push((UInt32) (i1*-1));
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}
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public void BITNOT()
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{
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//Common.SendToDebug("::BITNOT");
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//UInt32 i2 = (UInt32)LSLStack.Pop();
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//UInt32 i1 = (UInt32)LSLStack.Pop();
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//LSLStack.Push((UInt32)(i1 / i2));
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}
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public void BOOLNOT()
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{
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//Common.SendToDebug("::BOOLNOT");
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////UInt32 i2 = (UInt32)LSLStack.Pop();
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//UInt32 i1 = (UInt32)LSLStack.Pop();
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//LSLStack.Push((UInt32)(i1));
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}
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}
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}
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