Files
opensim/OpenSim/Region/OptionalModules/Scripting
Adam Frisby c30b5ee014 * Adds World.Audio.* to MRM
* This includes methods such as PlaySound which take a Position as an argument, allowing you to trigger sounds arbitrarily across the scene without needing a parent object in the position.
2009-05-29 23:49:48 +00:00
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2009-05-29 23:49:48 +00:00
2009-03-07 02:11:50 +00:00