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c404c5fb5405eac24cc8b7cd402eb8d8fb0ff0cf
opensim
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OpenSim
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Melanie
c404c5fb54
Thank you, Snoopy, for a patch to reduce sim script startup CPU usage
2010-06-23 21:14:28 +01:00
..
Application
tidy up help information on load oar and save oar
2010-05-28 19:36:30 +01:00
ClientStack
* Tweak the StopFlying() method in LLClientView to fabricate a suitable landing collision plane regardless of the actual physics situation. position.Z - AvatarHeight / 6f
2010-06-11 21:46:01 -04:00
CoreModules
Security fix: Allow only textures to be fetched using HTTP texture cap
2010-06-22 23:39:25 +01:00
DataSnapshot
Fix link security issue
2010-04-30 11:46:50 +01:00
Examples
/SimpleModule
Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packet
2010-06-12 01:25:25 +01:00
Framework
Thank you, Snoopy, for a patch to reduce sim script startup CPU usage
2010-06-23 21:14:28 +01:00
OptionalModules
Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packet
2010-06-12 01:25:25 +01:00
Physics
Hunting for the problem in
#4777
2010-06-19 09:44:02 -07:00
RegionCombinerModule
Refactor SendCoarseLocations for better performance. Instead of computing list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations.
2010-06-08 16:44:18 -07:00
ReplaceableModules
Some module reshuffling, no user functionality yet
2009-07-10 20:46:16 +00:00
ScriptEngine
Line ending fix
2010-06-22 16:11:36 -07:00
UserStatistics
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
2010-03-19 15:16:35 -07:00