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c4e4cd5931fd3563eecb58afd64d975db33180e9
opensim/OpenSim/Region/CoreModules/World/Archiver
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Justin Clarke Casey 6277156044 * When saving an oar, save assets when immediately received rather than storing them all up in memory
* Hopefully this will remove out of memory problems when saving large oars on machines without much memory
* It may also speed up saving of large oars
2009-05-14 20:37:54 +00:00
..
Tests
* refactor: break some of xml2 serialization out of sog
2009-05-14 16:33:04 +00:00
ArchiveReadRequest.cs
* Get rid of some extraneous debug log output from the last commit
2009-04-28 19:54:57 +00:00
ArchiverModule.cs
minor: Inconsquential change to provoke another build
2009-05-07 13:59:38 +00:00
ArchiveWriteRequestExecution.cs
* When saving an oar, save assets when immediately received rather than storing them all up in memory
2009-05-14 20:37:54 +00:00
ArchiveWriteRequestPreparation.cs
* When saving an oar, save assets when immediately received rather than storing them all up in memory
2009-05-14 20:37:54 +00:00
AssetsArchiver.cs
* When saving an oar, save assets when immediately received rather than storing them all up in memory
2009-05-14 20:37:54 +00:00
AssetsDearchiver.cs
Rename OpenSim.Framework.Archive to OpenSim.Framework.Serialization
2009-03-16 00:12:25 +00:00
AssetsRequest.cs
* When saving an oar, save assets when immediately received rather than storing them all up in memory
2009-05-14 20:37:54 +00:00
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