Logo
Explore Help
Sign In
ogb912/opensim
1
0
Fork 0
You've already forked opensim
mirror of https://github.com/opensim/opensim.git synced 2026-05-25 19:25:41 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
c5eabb28b4c933cfacefa85381e290372fbc094e
opensim/OpenSim/Region/CoreModules/World/Estate
History
Justin Clark-Casey (justincc) 97bcb59bee Merge branch 'TeleportWork'
2013-08-09 17:52:29 +01:00
..
EstateManagementCommands.cs
* Added set water height <height> [<x>] [<y>] console command following the set terrain heights console command as an example.
2013-08-07 23:33:23 -05:00
EstateManagementModule.cs
Fix an issue where under teleport v2 protocol, teleporting from regions in an line from A->B->C would not close region A when reaching C
2013-08-08 23:29:30 +01:00
EstateTerrainXferHandler.cs
Changed asset CreatorID to a string
2010-02-22 14:18:59 -08:00
TelehubManager.cs
Simplify and streamline telehub editing code. Verify rotations and fix
2012-01-24 02:36:35 +00:00
XEstateConnector.cs
Revert "Same freeze issue, now checking if it's in estate"
2013-07-04 13:00:06 -07:00
XEstateModule.cs
Guard the scene list when estates are updated
2013-05-08 21:14:52 +01:00
XEstateRequestHandler.cs
Add "show caps stats by user" and "show caps stats by cap" console commands to print various counts of capability invocation by user and by cap
2013-07-08 22:03:07 +01:00
Powered by Gitea Version: 1.25.5 Page: 643ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API