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c8cb8a376bc09577d73d3e76276f141abe3c51fb
opensim
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OpenSim
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Addons
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Groups
History
UbitUmarov
612632f945
cosmetics
2020-08-19 18:07:40 +01:00
..
Hypergrid
revert some changes to groups V2 that will break external modules, with no special gain
2020-06-10 12:36:10 +01:00
Local
revert some changes to groups V2 that will break external modules, with no special gain
2020-06-10 12:36:10 +01:00
Properties
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
Remote
revert some changes to groups V2 that will break external modules, with no special gain
2020-06-10 12:36:10 +01:00
Service
give/use the new group power
2020-06-18 14:33:14 +01:00
ForeignImporter.cs
Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others.
2015-01-09 08:31:56 -08:00
GroupsExtendedData.cs
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
GroupsMessagingModule.cs
cosmetics
2020-08-19 18:07:40 +01:00
GroupsModule.cs
revert some changes to groups V2 that will break external modules, with no special gain
2020-06-10 12:36:10 +01:00
IGroupsServicesConnector.cs
revert some changes to groups V2 that will break external modules, with no special gain
2020-06-10 12:36:10 +01:00
RemoteConnectorCacheWrapper.cs
For built-in groups, if a delegate throws an exception (e.g. due to network failure), always remove its request from the m_ActiveRequests list.
2015-02-04 17:04:59 +00:00