Logo
Explore Help
Sign In
ogb912/opensim
1
0
Fork 0
You've already forked opensim
mirror of https://github.com/opensim/opensim.git synced 2026-05-14 02:39:52 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
ca86e47ec321f3787647068e01554b02fef43f73
opensim/OpenSim/Addons/Groups
History
UbitUmarov ca86e47ec3 offline modudle v2 do flag offline ims
2022-01-29 00:02:20 +00:00
..
Hypergrid
offline modudle v2 do flag offline ims
2022-01-29 00:02:20 +00:00
Local
!= UUID.Zero is slow
2022-01-09 02:28:51 +00:00
Properties
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
Remote
== string.Empty is .Lenght == 0
2022-01-13 20:31:52 +00:00
Service
== string.Empty is .Lenght == 0
2022-01-13 20:31:52 +00:00
ForeignImporter.cs
Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others.
2015-01-09 08:31:56 -08:00
GroupsExtendedData.cs
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
GroupsMessagingModule.cs
== UUID.Zero is slow
2022-01-08 23:35:56 +00:00
GroupsModule.cs
undo a small change that was not suposed to happen now
2022-01-09 03:36:09 +00:00
IGroupsServicesConnector.cs
revert some changes to groups V2 that will break external modules, with no special gain
2020-06-10 12:36:10 +01:00
RemoteConnectorCacheWrapper.cs
cosmetics
2022-01-13 13:59:41 +00:00
Powered by Gitea Version: 1.25.5 Page: 99ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API