Files
opensim/OpenSim/Region/OptionalModules/ContentManagementSystem/ContentManagementModule.cs
2010-01-23 15:18:52 +00:00

175 lines
5.6 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#region Header
// ContentManagementModule.cs
// User: bongiojp
#endregion Header
using System;
using System.Collections.Generic;
using System.Threading;
using OpenMetaverse;
using Mono.Addins;
using Nini.Config;
using OpenSim;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Physics.Manager;
using log4net;
namespace OpenSim.Region.OptionalModules.ContentManagement
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
public class ContentManagementModule : ISharedRegionModule
{
#region Static Fields
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
#endregion Static Fields
#region Fields
private bool initialised = false;
private CMController m_control = null;
private bool m_enabled = false;
private CMModel m_model = null;
private bool m_posted = false;
private CMView m_view = null;
private string databaseDir = "./";
private string database = "FileSystemDatabase";
private int channel = 345;
#endregion Fields
#region Public Properties
public string Name
{
get { return "ContentManagementModule"; }
}
#endregion Public Properties
#region Public Methods
public void Close()
{
}
public void Initialise(IConfigSource source)
{
try
{
if (source.Configs["CMS"] == null)
return;
m_enabled = source.Configs["CMS"].GetBoolean("enabled", false);
databaseDir = source.Configs["CMS"].GetString("directory", databaseDir);
database = source.Configs["CMS"].GetString("database", database);
channel = source.Configs["CMS"].GetInt("channel", channel);
if (database != "FileSystemDatabase" && database != "GitDatabase")
{
m_log.ErrorFormat("[Content Management]: The Database attribute must be defined as either FileSystemDatabase or GitDatabase");
m_enabled = false;
}
}
catch (Exception e)
{
m_log.ErrorFormat("[Content Management]: Exception thrown while reading parameters from configuration file. Message: " + e);
m_enabled = false;
}
}
public void AddRegion(Scene scene)
{
if (!m_enabled)
{
m_log.Info("[Content Management]: Content Management System is not Enabled.");
return;
}
lock (this)
{
if (!initialised) //only init once
{
m_view = new CMView();
m_model = new CMModel();
m_control = new CMController(m_model, m_view, scene, channel);
m_model.Initialise(database);
m_view.Initialise(m_model);
initialised = true;
m_model.InitialiseDatabase(scene, databaseDir);
}
else
{
m_model.InitialiseDatabase(scene, databaseDir);
m_control.RegisterNewRegion(scene);
}
}
}
public void RegionLoaded(Scene scene)
{
}
public void RemoveRegion(Scene scene)
{
}
public Type ReplaceableInterface
{
get { return null; }
}
public void PostInitialise()
{
if (! m_enabled)
return;
lock (this)
{
if (!m_posted) //only post once
{
m_model.PostInitialise();
m_posted = true;
}
}
}
#endregion Public Methods
}
}