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cfcb5faa4e7ff48b486567c32e07253fabdbc8ec
opensim/OpenSim/Region/ScriptEngine/Shared/Api/Implementation
History
John Hurliman 67ac9881fa Removing duplicate SceneObjectPart.RotationalVelocity property
2009-11-02 11:28:35 -08:00
..
Plugins
Inconsistent locking of SenseRepeaters in Script Engine.
2009-10-23 11:25:06 +01:00
ApiManager.cs
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
2009-06-01 06:37:14 +00:00
AsyncCommandManager.cs
Implemented a Watchdog class. Do not manually create Thread objects anymore, use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated
2009-10-22 12:33:23 -07:00
LSL_Api.cs
Removing duplicate SceneObjectPart.RotationalVelocity property
2009-11-02 11:28:35 -08:00
OSSL_Api.cs
Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
2009-10-15 16:35:27 -07:00
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