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cff586df68c01282d1ce6ef2875e342280e3bd1b
opensim
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OpenSim
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Region
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ScriptEngine
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DotNetEngine
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Tedd Hansen
cff586df68
Bugfixed: llListRandomize
...
Implemented: llListSort, llList2ListStrided, llDeleteSubString, llInsertString
2007-09-15 16:16:57 +00:00
..
Compiler
Bugfixed: llListRandomize
2007-09-15 16:16:57 +00:00
Properties
remove ^M, as native storage should be UNIX format, and ^M in/out mashing
2007-09-13 11:41:42 +00:00
AppDomainManager.cs
Now loading "OpenSim.Region.ScriptEngine.Common.dll" into scripts AppDomain and "using OpenSim.Region.ScriptEngine.Common;" at start of script when converted from LSL. Vectors and rotations now works.
2007-09-15 14:22:38 +00:00
Common.cs
remove ^M, as native storage should be UNIX format, and ^M in/out mashing
2007-09-13 11:41:42 +00:00
EventManager.cs
remove ^M, as native storage should be UNIX format, and ^M in/out mashing
2007-09-13 11:41:42 +00:00
EventQueueManager.cs
* Wired up chat so that channel goes into OnChatFromViewer. However:
2007-09-14 13:46:05 +00:00
LSLLongCmdHandler.cs
remove ^M, as native storage should be UNIX format, and ^M in/out mashing
2007-09-13 11:41:42 +00:00
ScriptEngine.cs
remove ^M, as native storage should be UNIX format, and ^M in/out mashing
2007-09-13 11:41:42 +00:00
ScriptManager.cs
* Wired up chat so that channel goes into OnChatFromViewer. However:
2007-09-14 13:46:05 +00:00
TempDotNetMicroThreadingCodeInjector.cs
remove ^M, as native storage should be UNIX format, and ^M in/out mashing
2007-09-13 11:41:42 +00:00